- Added a details customization for game feature data to visualize the current state of the game feature, and allow switching it between the primary states
- Added a warning if editing game feature data that is currently active
- Fixed up some TODOs related to TValueOrError
- Added an editor startup warning if there is no asset rule for UGameFeatureData, and an action token to automatically add the missing entry
- Added a template to create a new content-only game feature plugin to the Plugin Wizard
- Made newly created game feature plugins (via the wizard) automatically self-register
Notes:
- State switching is still WIP (Installed vs Registered)
- Icon for game feature plugins is placeholder (pawn icon overlaid on new plugin icon )
#jira UE-107641
#jira UE-107643
[FYI] lauren.barnes
#ROBOMERGE-SOURCE: CL 15404425 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15404426 by michael noland in ue5-main branch]