Commit Graph

102 Commits

Author SHA1 Message Date
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Patrick Boutot
84c5f737db Deprecate EditorSkeletalMeshLibrary & EditorStaticlMeshLibrary.
#jira UE-98012
#rb lauren.barnes

[CL 14268510 by Patrick Boutot in ue5-main branch]
2020-09-08 11:02:45 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
aditya ravichandran
7e992c67f0 Added an option to create transient actors in EditorLevelLibrary
#jira UE-76273

#rb lauren.barnes

#fyi chris.gagnon

[CL 14086468 by aditya ravichandran in ue5-main branch]
2020-08-11 17:37:38 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
aditya ravichandran
9c39dd7a7f Editor Scripting Utilities Refactor:
Moved functionality from the EditorLevelLibrary into the LevelEditorSubsystem, UnrealEditorSubsystem, EditorActorSubsystem and StaticMeshEditorSubsystem

#jira UE-77334

#rb lauren.barnes, francis.hurteau, brooke.hubert

#fyi chris.gagnon

[CL 13934034 by aditya ravichandran in ue5-main branch]
2020-07-23 13:29:05 -04:00
aditya ravichandran
cd83f76e1c Fixed deprecation warnings in DataprepOperationsLibrary
#jira UE-95161

#rb lauren.barnes

#fyi JeanLuc.Corenthin

[CL 13826063 by aditya ravichandran in ue5-main branch]
2020-07-02 13:36:16 -04:00
Josh Adams
bdbb6a702b - Fixed a few people's worth of nonunity CIS errors :)
#fyi jeff.farris, aditya.ravichandran

[CL 13817793 by Josh Adams in ue5-main branch]
2020-07-01 18:40:18 -04:00
Josh Adams
ebd6073020 - Another mesh editor CIS fix
#rb aditya.ravichandran
#fyi aditya.ravichandran

[CL 13816717 by Josh Adams in ue5-main branch]
2020-07-01 16:56:12 -04:00
aditya ravichandran
768cb2fb78 Moved Editor Skeletal Mesh Library and Editor Static Mesh Library out of the Editor Scripting Utilities Plugin
#jira UE-77334

#rb lauren.barnes

#fyi chris.gagnon

[CL 13815646 by aditya ravichandran in ue5-main branch]
2020-07-01 15:10:37 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
danny couture
7119f1a0d3 Optimize convex hull computation
- Fix a comparison bug in VHACD Volume::Voxelize causing the number of voxels to explode when x == y and z < x.
 - Activate axis alignment in VHACD to fix huge voxels being created due to an elongated part being placed diagonally in the voxel space causing precision problems.
 - Make the data ordering in vhacdVolume GetVoxel more cache friendly toward loops iterating over (i,j,k) in that order.
 - Parallelize bulk convex hull computation and make it available in blueprint.
 - Replace standard allocator with our own (TBB) so that the parallel code actually runs faster instead of locking on allocs.
 - Add an overridable task runner interface in VHACD to reuse our task pool instead of spawning threads for each async task.
 - Add an overridable profiler interface in VHACD so we can add Insights tags inside VHACD.
 - Fix convex hull computation progress not being shown when run inside a dataprep operation.
 - Rewrite voxel flood fill algorithm toward cache friendliness and get rid of extra data structure causing high memory usage on large voxels.
 - Recompile VHACD using clang/llvm

 Results for running a generic convex hull dataprep operation on all meshes
 - 305m [at] 20GB RAM -> 2m25s [at] 6GB RAM on 7628 meshes (DATASET-0019a)
 - 486m [at] 49GB RAM -> 3m33s [at] 9GB RAM on 5506 meshes (DATASET-0008a)

Tested on Windows/Mac/Linux

From dev-enterprise[at]11497987

#jira UEENT-3026
#rb Benn.Gallagher, Julien.St-Jean

#ROBOMERGE-SOURCE: CL 11499409 in //UE4/Release-4.25/...
#ROBOMERGE-BOT: RELEASE (Release-4.25 -> Release-4.25Plus) (v654-11333218)

[CL 11499434 by danny couture in 4.25-Plus branch]
2020-02-18 10:21:00 -05:00
Max Chen
b4881d8bf8 Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
#rb none
#jira none

[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
JeanMichel Dignard
84facd6d15 Copy from dev-enterprise cl 11097196
#rb none
#rnx

[CL 11099277 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-23 16:28:59 -05:00
JeanMichel Dignard
70d074639f Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
#rb none
#rnx

[CL 10906274 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 13:26:18 -05:00
jeanmichel dignard
2ce7666d2d Copying //UE4/Dev-Core [at] 10708550 to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: jeanmichel.dignard
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 10708666 in //UE4/Main/...
#ROBOMERGE-BOT: TOOLS (Main -> Dev-Tools-Staging) (v626-10872990)

[CL 10898071 by jeanmichel dignard in Dev-Tools-Staging branch]
2020-01-07 15:54:23 -05:00
Ryan Durand
28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00
Chris Gagnon
346a4b05ea Copy up from Dev-Editor @10681378
#rb none

[CL 10837446 by Chris Gagnon in Dev-Tools-Staging branch]
2019-12-19 18:07:47 -05:00
Robert Manuszewski
7b6f840f7f Copying //UE4/Dev-Core @ 10708550 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 10708666 by Robert Manuszewski in Main branch]
2019-12-13 11:07:03 -05:00
Cody Albert
299cedc789 Updated actor selection blueprint nodes to call modify on the selection state, allowing them to be picked up by active transactions
#rb none

[CL 10419697 by Cody Albert in Dev-Editor branch]
2019-11-25 12:35:58 -05:00
Ryan Schmidt
d53c4df497 Merging //UE4/Dev-Tools-Staging down to //UE4/Dev-Editor at CL 10372033 (part 1 of 2)
#rb none
#rnx

[CL 10384788 by Ryan Schmidt in Dev-Editor branch]
2019-11-23 00:35:50 -05:00
marc audy
dbcf07a558 Use new inline versions of substring functions
Fix up nearby cases where ESearchCase::CaseSensitive should have been used
#jira
#rnx
#rb

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10309793 via CL 10309818
#ROBOMERGE-BOT: (v593-10286020)

[CL 10309932 by marc audy in Main branch]
2019-11-19 13:27:07 -05:00
Gines Hidalgo
7e5c105006 #jira none
Some displayed error messages about paths being too long are more informatives and include full path and current/maximum length allowed.

#rb none

[CL 10119068 by Gines Hidalgo in Dev-Editor branch]
2019-11-12 18:03:37 -05:00
Gines Hidalgo
63be50f106 #jira none
Some warning/error messages about using very long paths include the full path (which is a very long path) in the message itself, making the message too long to be displayed when used e.g., in dialog windows (e.g., in File --> Save Current As). Updated the messages from something like "Can't convert the path %s because it is too long" into something like "Can't convert the path because it is too long (%d characters). [...] Full path: %s". This preserves the file path value, but only at the end of the message, so the UI dialogs can display everything (but the file path itself) and at the same time console warnings can display the whole information.

#rb none

[CL 10095760 by Gines Hidalgo in Dev-Editor branch]
2019-11-11 11:00:19 -05:00