Commit Graph

5 Commits

Author SHA1 Message Date
daniel coelho
b9acfaaf17 USD: Add option to enable or disable LiveLink at the stage editor;
Cleanup and prevent repeated widget recreation inside SUSDPrimInfo every time a prim is selected;
Fix duplicate call to FUsdSkelRootTranslator::UpdateComponents when creating skeletal mesh components;

#jira UETOOL-4915, UETOOL-4994, UETOOL-4995
#rb Anousack.Kitisa
#preflight 6272b00c2f6d177be3c8d4e7

[CL 20044215 by daniel coelho in ue5-main branch]
2022-05-04 13:21:36 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Ryan Durand
28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00
patrick boutot
8b4ccdfec9 Move LiveLink graph node to their own developer module to work with -game
#rb simon.therriault
#jira UE-76495

#ROBOMERGE-SOURCE: CL 7106453 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)

[CL 7106454 by patrick boutot in Main branch]
2019-06-20 13:05:10 -04:00