Commit Graph

21 Commits

Author SHA1 Message Date
david harvey
a7f4ae4a84 Add another platform
#jira UE-129637
#rnx
#rb Eric.McDaniel, Bryan.Johnson

#ROBOMERGE-AUTHOR: david.harvey
#ROBOMERGE-SOURCE: CL 18454644 in //UE5/Release-5.0/... via CL 18454656
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18454661 by david harvey in ue5-release-engine-test branch]
2021-12-14 10:45:20 -05:00
jerome delattre
0b9b3890d2 Include the original GauntletSettings.xml from the override settings
Add extra options to be able to add Gauntlet arguments

#jira UE-135284, UE-131914
#rb Chris.Constantinescu, Eric.Knapik
#rnx

#ROBOMERGE-AUTHOR: jerome.delattre
#ROBOMERGE-SOURCE: CL 18261501 via CL 18372667 via CL 18372919
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18373043 by jerome delattre in ue5-release-engine-test branch]
2021-12-03 16:04:17 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
jerome delattre
4a77e03640 Enforce alternate device pool for some platforms.
#rnx
#rb trivial
#jira UE-129657

#ROBOMERGE-AUTHOR: jerome.delattre
#ROBOMERGE-SOURCE: CL 17801548 in //UE5/Release-5.0/... via CL 17802058
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17802104 by jerome delattre in ue5-release-engine-test branch]
2021-10-13 12:32:22 -04:00
jerome delattre
ae357d2c73 UE.Automation - Enable resume on critical failure for project that uses BuildAndTestProject buildgraph
#rb trivial
#jira none
#rnx

#ROBOMERGE-AUTHOR: jerome.delattre
#ROBOMERGE-SOURCE: CL 17472628 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17472647 by jerome delattre in ue5-release-engine-test branch]
2021-09-09 11:15:59 -04:00
rolando caloca
f6cd88c157 UE5 - Remove platform
#rb Steve.Smith
[FYI] Jules.Blok, Ryan.Durand, Ben.Marsh

#ROBOMERGE-SOURCE: CL 17295935 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17295945 by rolando caloca in ue5-release-engine-test branch]
2021-08-24 19:28:38 -04:00
jerome delattre
15b3b554f0 EngineTest - Use new Horde device pool service
#rnx
#jira none
#rb trivial

#ROBOMERGE-SOURCE: CL 17207521 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17207523 by jerome delattre in ue5-release-engine-test branch]
2021-08-17 18:58:24 -04:00
logan harvell
654535741a Defaults Package and Test configurations to whatever configuration was set for Target
#ROBOMERGE-SOURCE: CL 16938314 via CL 16938321
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16938324 by logan harvell in ue5-release-engine-test branch]
2021-07-23 12:25:41 -04:00
logan harvell
2dbe2c97d1 Only default target configurations to specify Development when there were no target, package, or test configurations specified
#ROBOMERGE-SOURCE: CL 16914360 via CL 16920893
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16920984 by logan harvell in ue5-release-engine-test branch]
2021-07-22 01:02:46 -04:00
Jerome Delattre
9af966d299 Fix local project output path when using BuildAndTestProject buildgraph
#jira UE-117280
#rnx
#rb Andrew.Grant

[CL 16574018 by Jerome Delattre in ue5-main branch]
2021-06-07 13:42:07 -04:00
logan harvell
ea3473cf40 Added options to specify editor/target platforms to skip tests and separated them between boot tests and regular tests
#fyi Jeff.Farris

[CL 16322800 by logan harvell in ue5-main branch]
2021-05-13 20:20:15 -04:00
David Hibbitts
065687ff98 Remove PS5 from "PlatformsToSkipPackaging" to allow PS5 packaging on Frosty
#fyi andrew.grant, jeff.farris

[CL 16052129 by David Hibbitts in ue5-main branch]
2021-04-19 12:47:16 -04:00
Andrew Grant
c816a0bf60 Modified BuildAndTest project script to allow projects to save hashed staging data to the network.
Added options for Linux to BuildAndTest and UE5 Horde templates for ShooterGame/QAGame for completeness.

#jira nojira
#rb swarm
#review-15847237 @jeff.farris, @yuriy.odonnell

[CL 15848178 by Andrew Grant in ue5-main branch]
2021-03-28 22:51:06 -04:00
Andrew Grant
c5bf909801 Added option to BuildAndTestProject script to publish staged content
Cleaned up some options around paths to make it easier for scripts to customize them.
Fixed issue with GDKBuilds in Gauntlet where the build source was ignoring the specified recursion depth when searching

#jira nojira
#rb jeff.farris

[CL 15780860 by Andrew Grant in ue5-main branch]
2021-03-23 13:53:51 -04:00
Andrew Grant
84bfb202fd Fixed case in BuildAndTest graph that could result in no code compilations for a target if a script didn't supply all defaults
#jira #rb na

[CL 15706287 by Andrew Grant in ue5-main branch]
2021-03-15 20:11:03 -04:00
Andrew Grant
a7292aa43c Take a different approach to setting the build location for tests due to some builder weirdness
#jira #rb na

[CL 15690131 by Andrew Grant in ue5-main branch]
2021-03-13 00:08:03 -04:00
Andrew Grant
f3ed6ecb17 Tidied up some options and handle some user-selection-errors better in build script
#jira #rb na

[CL 15688366 by Andrew Grant in ue5-main branch]
2021-03-12 15:39:07 -04:00
Andrew Grant
b2f594bdaa Added some safety checks to build script that will add missing package/build types based on specified tests/packages
#jira #rb na

[CL 15685705 by Andrew Grant in ue5-main branch]
2021-03-12 00:17:33 -04:00
Andrew Grant
9878095f26 Fixed issue locating gauntlet source when building multiple packages into subfolders
#jira #rb na

[CL 15685422 by Andrew Grant in ue5-main branch]
2021-03-11 23:36:19 -04:00
Andrew Grant
98c9555a34 Build scripts -
Added some missing platforms to BuildAndTestProject.xml
Added support for building different configs and MapIniSection
Updated ShooterGame, QAGame, and other build scripts

Exposed options to Horde UI

#jira #rb na

[CL 15685279 by Andrew Grant in ue5-main branch]
2021-03-11 23:26:40 -04:00
Andrew Grant
3f1b9834b7 Checking in new scripts for automating tests on projects.
Frosty, Topaz, ShooterGame, and QAGame have helper scripts set up

#jira #rb na

[CL 15662528 by Andrew Grant in ue5-main branch]
2021-03-09 21:05:18 -04:00