Commit Graph

5 Commits

Author SHA1 Message Date
Mieszko Zielinski
3af68be1f1 Made EQS avaiable as experimental feature in the editor #UE4
- also fixed EQS editor crashing when adding or clicking on tests

[CL 2340426 by Mieszko Zielinski in Main branch]
2014-10-24 17:47:36 -04:00
Jaroslaw Palczynski
7c41927cf4 Rename FPostConstructInitializeProperties to something simpler
Changed it with FObjectInitializer.

UECORE-7

[CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00
Michael Noland
8e21e38390 Editor: Add UFactory::CanCreateNew and make bCreateNew a protected member
[CL 2117678 by Michael Noland in Main branch]
2014-06-26 02:59:25 -04:00
Mieszko Zielinski
fea9d66d25 Extracting AI code from the engine into a separate module, pass 1 #UE4
- merged over from Fortnite branch
- includes adjusting all game projects that use AI code
- contains a nasty AIModule <-> Engine circular dependency. To be removed ASAP

[CL 2085468 by Mieszko Zielinski in Main branch]
2014-05-29 17:06:50 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00