Commit Graph

219 Commits

Author SHA1 Message Date
Lauren Barnes
b4b7f96557 UEdMode initial implementation and handling by FEdModeManager
#jira UETOOL-1722
#rb none
#rnx
#fyi Ryan.Schmidt

[CL 8614167 by Lauren Barnes in Dev-Editor branch]
2019-09-10 12:01:07 -04:00
Max Chen
61603c83e4 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL#8390086
#rb none

[CL 8393238 by Max Chen in Dev-Editor branch]
2019-09-01 02:03:35 -04:00
Max Chen
06b5eb60d9 Matinee: Remove from UI
Removed access to matinee from the following:
- Cinematics->Add Matinee [Legacy]
- List of matinee actors in the cinematics menu
- Open Matinee button in the details panel

#jira UE-79455
#rb ludovic.chabant

[CL 8341866 by Max Chen in Dev-Editor branch]
2019-08-27 13:34:23 -04:00
jeremy moore
d208c56a47 Add support for building runtime virtual texture low mip streaming data from the editor build menu
#ROBOMERGE-SOURCE: CL 8126433 via CL 8132095
#ROBOMERGE-BOT: (v401-8057353)

[CL 8157115 by jeremy moore in Main branch]
2019-08-21 08:57:30 -04:00
Lauren Ridge
882abc56c8 Refactoring the majority of AssetEditorManager cases to AssetEditorSubsystem
#rb me

[CL 7765218 by Lauren Ridge in Dev-Editor branch]
2019-08-05 12:16:07 -04:00
Gines Hidalgo
646b8669ff Enhacement request from JIRA UE-77383: Deprecated GEditor->Layers (and the classes ILayers/FLayers) and replaced by GEditor->GetEditorSubsystem<ULayersSubsystem>() (and the class ULayersSubsystem). In addition, all TWeakObjectPtr functions in Layers have been deprecated and replaced by raw pointer versions. This exposes most LayersSubsystem functions to BluePrints.
#jira UE-77383
#rb chris.gagnon

[CL 7709177 by Gines Hidalgo in Dev-Editor branch]
2019-08-02 14:52:07 -04:00
Chris Gagnon
d7d4ee7b38 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL 7473521
#rb none
#fyi Max.Chen, Tim.Gautier

[CL 7614721 by Chris Gagnon in Dev-Editor branch]
2019-07-24 15:05:52 -04:00
christina tempelaarl
1fff3b9340 Spline component updates for spline control points:
- added Snap/align to marked spline point.
- added Snap/align to floor.
- added Frustum/box select.
- added Focus on selection.
#jira UE-76282
#rb matt.kuhlenschmidt


#ROBOMERGE-SOURCE: CL 7454997 via CL 7463024
#ROBOMERGE-BOT: (v371-7306989)

[CL 7463216 by christina tempelaarl in Main branch]
2019-07-19 16:11:36 -04:00
jack porter
d4129d43dd Fix issue with progress bar not appearing when switching feature levels in PIE.
#rb Allan.Bentham


#ROBOMERGE-SOURCE: CL 7308905 via CL 7315256
#ROBOMERGE-BOT: (v371-7306989)

[CL 7318888 by jack porter in Main branch]
2019-07-16 05:59:38 -04:00
jack porter
a913c14fcc Apply platform scalability settings when changing Preview Rendering Level
#rb Allan.Bentham


[CODEREVIEW] Jack.Porter, Rolando.Caloca, Josh.Adams


#ROBOMERGE-OWNER: jack.porter
#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 7306462 via CL 7315035
#ROBOMERGE-BOT: (v371-7306989)

[CL 7318233 by jack porter in Main branch]
2019-07-16 01:31:34 -04:00
Chris Gagnon
812b127109 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6525730 by Chris Gagnon in Dev-Editor branch]
2019-05-15 19:27:16 -04:00
josh jensen
9585f5657a Change from radio buttons to checks for Settings->Preview Rendering Level for better editor UI compliance
#jira UE-71696
#rb Allan.Bentham


#ROBOMERGE-SOURCE: CL 6344811 via CL 6345849

[CL 6346003 by josh jensen in Main branch]
2019-05-07 16:43:41 -04:00
josh jensen
a3d099011e Allow toggling of the Preview Mode during a PIE session
#jira UE-70576
#rb Allan.Bentham


#ROBOMERGE-SOURCE: CL 6343669 via CL 6345579

[CL 6345667 by josh jensen in Main branch]
2019-05-07 16:40:24 -04:00
Chris Gagnon
56e73ed431 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6042607 by Chris Gagnon in Dev-Editor branch]
2019-04-22 18:56:08 -04:00
rolando caloca
ea7e6f8fff UE4.22 - Fix for progress prompt not showing up
#rb Josh.Jensen
[FYI] Josh.Jensen
#jira UE-71696
#rnx

#ROBOMERGE-SOURCE: CL 6033832 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6033836 by rolando caloca in Main branch]
2019-04-22 10:52:20 -04:00
josh jensen
a8be662c11 Update the Preview Mode hotkey description
#jira UE-70577
#rb Allan.Bentham, Jack.Porter


#ROBOMERGE-SOURCE: CL 5838683 via CL 5839114

[CL 5839133 by josh jensen in Main branch]
2019-04-12 11:31:58 -04:00
Chris Gagnon
00f8b72a0b Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5602170 by Chris Gagnon in Dev-Editor branch]
2019-03-27 15:03:08 -04:00
ben marsh
4b0b806b71 Fix issues related to hot-reload and LiveCoding co-existing.
* Removed code to invalidate makefiles when adding new source files. UBT should be reliable enough to make this determination itself nowadays, and ignored -invalidatemakefilesonly argument was causing modules to be recompiled.
* Fixed incorrect config section name when determining whether to allow hot reload from IDE. Now prevents hot reload from IDE when live coding is enabled.
* Added error message when trying to add a new class with Live Coding enabled.
* Added error messages when trying to start Live Coding after a hot reload has taken place.
* Added error messages when trying to hot reload with Live Coding enabled.

#jira UE-71253
#rb none

#ROBOMERGE-SOURCE: CL 5403464 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5403485 by ben marsh in Main branch]
2019-03-14 17:52:18 -04:00
ben marsh
d695b8a97d Fix "Compile" button in toolbar using legacy hot reload when live coding startup is set to manual.
#rb none
#jira UE-71359

#ROBOMERGE-SOURCE: CL 5361201 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5368484 by ben marsh in Main branch]
2019-03-12 10:09:26 -04:00
ben marsh
6cf6469c8f LiveCoding: Tweaks to live coding settings.
* Compile dropdown now just contains a checkbox for enabling live coding.
* Compile dropdown has a link to open the editor preferences window.
* Live coding can be enabled from the editor settings window.
* Option to show the console on startup is now folded into the startup mode.
* Options in the editor settings window are greyed out unless live coding is enabled.

#rb none
#jira

#ROBOMERGE-SOURCE: CL 5352692 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5364901 by ben marsh in Main branch]
2019-03-11 18:57:53 -04:00
ben marsh
90201985e0 LiveCoding: Disable the editor compile button while a compile is in progress.
#rb none
#jira UE-71077

#ROBOMERGE-SOURCE: CL 5343160 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5343162 by ben marsh in Main branch]
2019-03-07 17:30:35 -05:00
ben marsh
cf183af67c Integrating live coding feature (aka Live++) into UE4.
Allows fast iteration of C++ changes without restarting the application. To use, select the "Live Coding (Experimental)" mode from the drop down menu next to the editor's compile button, or type "LiveCoding" into the console for a monolithic build. Press Ctrl+Alt+F11 to find changes and compile.

Changes vs standalone Live++ version:

* UBT is used to execute builds. This allows standard UE4 adaptive unity mode, allows us to reuse object files when we do regular builds, supports using any build executor allowed by UBT (XGE, SNDBS, etc..).
* Adding new source files is supported.
* Custom visualizer for FNames is supported via a weakly linked symbol in a static library (Engine/Extras/NatvisHelpers).
* Settings are exposed in the editor's project settings dialog.
* Standalone application has been rewritten as a Slate app ("LiveCodingConsole"). There is an additional option to start the program as hidden, where it will not be visible until Ctrl+Alt+F11 is hit. Similarly, closing the window will hide it instead of closing the application.
* Does not require a standalone licensed version of Live++.

Known issues:

* Does not currently support class layout changes / object reinstancing

#rb none
[FYI] Marc.Audy, Stefan.Boberg, Nick.Penwarden
#jira

#ROBOMERGE-SOURCE: CL 5304722 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5309051 by ben marsh in Main branch]
2019-03-05 18:49:25 -05:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
allan bentham
918d811f1d Disable featurelevel switching when a lighting build is active.
#jira UE-70138
#rb none
[FYI] Josh.Jensen

#ROBOMERGE-SOURCE: CL 5008104 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5008105 by allan bentham in Main branch]
2019-02-15 09:31:09 -05:00
Chris Gagnon
0dbe1f7fb2 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4766091 by Chris Gagnon in Dev-Editor branch]
2019-01-21 17:47:02 -05:00