Removed access to matinee from the following:
- Cinematics->Add Matinee [Legacy]
- List of matinee actors in the cinematics menu
- Open Matinee button in the details panel
#jira UE-79455
#rb ludovic.chabant
[CL 8341866 by Max Chen in Dev-Editor branch]
* Compile dropdown now just contains a checkbox for enabling live coding.
* Compile dropdown has a link to open the editor preferences window.
* Live coding can be enabled from the editor settings window.
* Option to show the console on startup is now folded into the startup mode.
* Options in the editor settings window are greyed out unless live coding is enabled.
#rb none
#jira
#ROBOMERGE-SOURCE: CL 5352692 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5364901 by ben marsh in Main branch]
Allows fast iteration of C++ changes without restarting the application. To use, select the "Live Coding (Experimental)" mode from the drop down menu next to the editor's compile button, or type "LiveCoding" into the console for a monolithic build. Press Ctrl+Alt+F11 to find changes and compile.
Changes vs standalone Live++ version:
* UBT is used to execute builds. This allows standard UE4 adaptive unity mode, allows us to reuse object files when we do regular builds, supports using any build executor allowed by UBT (XGE, SNDBS, etc..).
* Adding new source files is supported.
* Custom visualizer for FNames is supported via a weakly linked symbol in a static library (Engine/Extras/NatvisHelpers).
* Settings are exposed in the editor's project settings dialog.
* Standalone application has been rewritten as a Slate app ("LiveCodingConsole"). There is an additional option to start the program as hidden, where it will not be visible until Ctrl+Alt+F11 is hit. Similarly, closing the window will hide it instead of closing the application.
* Does not require a standalone licensed version of Live++.
Known issues:
* Does not currently support class layout changes / object reinstancing
#rb none
[FYI] Marc.Audy, Stefan.Boberg, Nick.Penwarden
#jira
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5304722 in //UE4/Release-4.22/... via CL 5309051
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 5325555 by ben marsh in Dev-Build branch]
Allows fast iteration of C++ changes without restarting the application. To use, select the "Live Coding (Experimental)" mode from the drop down menu next to the editor's compile button, or type "LiveCoding" into the console for a monolithic build. Press Ctrl+Alt+F11 to find changes and compile.
Changes vs standalone Live++ version:
* UBT is used to execute builds. This allows standard UE4 adaptive unity mode, allows us to reuse object files when we do regular builds, supports using any build executor allowed by UBT (XGE, SNDBS, etc..).
* Adding new source files is supported.
* Custom visualizer for FNames is supported via a weakly linked symbol in a static library (Engine/Extras/NatvisHelpers).
* Settings are exposed in the editor's project settings dialog.
* Standalone application has been rewritten as a Slate app ("LiveCodingConsole"). There is an additional option to start the program as hidden, where it will not be visible until Ctrl+Alt+F11 is hit. Similarly, closing the window will hide it instead of closing the application.
* Does not require a standalone licensed version of Live++.
Known issues:
* Does not currently support class layout changes / object reinstancing
#rb none
[FYI] Marc.Audy, Stefan.Boberg, Nick.Penwarden
#jira
#ROBOMERGE-SOURCE: CL 5304722 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5309051 by ben marsh in Main branch]
#rb rolando.caloca
#jira UE-70479
#ROBOMERGE-SOURCE: CL 5277239 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5277254 by jonas meyer in Main branch]
Visual cue can be gotten by hovering over the project title
#jira UE-70479
[FYI] juan.canada rolando.caloca
#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jonas.meyer
#ROBOMERGE-SOURCE: CL 5237562 in //UE4/Release-4.22/... via CL 5237563
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 5250619 by jonas meyer in Dev-Build branch]
Visual cue can be gotten by hovering over the project title
#jira UE-70479
[FYI] juan.canada rolando.caloca
#rb none
#ROBOMERGE-SOURCE: CL 5237562 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5237563 by jonas meyer in Main branch]