- Up to CL8320930 from DevOnline and 8311605 Merge Down from Main
- skipped some Fortnite content/plugins/code where it tried to reintegrate files that had been moved pending investigation
#rb none
[CL 8321295 by Josh Markiewicz in Main branch]
When the schema duplicates a graph, have it path up all function terminators, not just the entry.
When an interface graph is duplicated, check to make sure a user defined pin exists first before adding it.
#jira UE-79032
#jira UE-58390
#rb Marc.Audy
[CL 8126934 by Ben Hoffman in Dev-Framework branch]
Merging using Fortnite_Main<->Fortnite_ControlRig
#rb none
#ROBOMERGE-OWNER: helge.mathee
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 7321580 via CL 7323175
#ROBOMERGE-BOT: (v371-7306989)
[CL 7323351 by helge mathee in Main branch]
Change summary:
- Added "(deprecated)" to the display bar UI at the top of user-defined Blueprint event and function graphs.
- Added FEdGraphNodeDeprecationResponse along with EEdGraphNodeDeprecationType and EEdGraphNodeDeprecationMessageType enums.
- Added UEdGraphNode::HasDeprecatedReference() to differentiate between IsDeprecated() (which now means the node itself is deprecated) vs. a reference to a deprecated class member (e.g. variable, function).
- Deprecated UEdGraphNode::GetDeprecationMessage() and UEdGraphNode::ShouldWarnOnDeprecation() APIs in favor of UEdGraphNode::GetDeprecationResponse() (new). Node subclasses should override this when they need to override the message type (EEdGraphNodeDeprecationMessageType) and/or the message text based on the type of deprecation that's being reported by the node (EEdGraphNodeDeprecationType).
- A default deprecation response is now constructed for both cases by UEdGraphNode.
- Added a case for deprecation "notes" to FGraphCompilerContext::ValidateNode(). These are currently used to visually identify deprecated function entry nodes and event nodes in the Blueprint class in which they are deprecated, as these represent the definitions of those functions and not actual usage or call site (which we continue to warn about).
- Modified various node subclasses in which it was necessary to convert over to using a GetDeprecationResponse() method override.
#rb Dan.OConnor
#jira UE-72938, UE-73322
[CL 6676710 by Phillip Kavan in Dev-Framework branch]
#jira UE-74857 Change Soft object harvesting for local variables to use a temporarily constructed UFunction instance instead of type-specific hacks
Add FindSignatureFunction and fix function entry tooltip to work for newly created functions
Fix the soft reference fixup code in K2Node to handle references inside a struct, and update CustomEvent/FunctionEntry to update their user pins defaults after a fixup to editor pin data
Right now only local variables are using the value cache as we have too many blueprint pin defaults that cannot be safely copied into properties, will re-evaluate later and fixup comments
#rb michael.noland
[CL 6593293 by Ben Zeigler in Dev-Framework branch]