Rex Hill
394a246aa1
Tool menu's module load/unload functions are now called
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#rb none
#rnx
[CL 8685625 by Rex Hill in Dev-Editor branch]
2019-09-15 13:10:43 -04:00
Max Chen
f4ec2ab0ee
Sequencer: Fix static analysis
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#rb none
#jira UE-80358
[CL 8685266 by Max Chen in Dev-Editor branch]
2019-09-14 20:58:22 -04:00
Mike Zyracki
8158d899ae
Fix for doubled values.
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Was little involved since had to share data from the property templates in MovieScene with those defined in MovieSceneTracks, so moved FTransformData over to MovieScene and created a new Interrogation Key to be used by all. Note used FTransformData and not FTransform so we could keep Rotator info and not Quat which may be lossy on conversions back and forth.
#jira UE-80333
#rb max.chen, matt.hoffman
[CL 8684920 by Mike Zyracki in Dev-Editor branch]
2019-09-14 11:56:32 -04:00
Max Chen
7391093d5f
Sequencer: Fix transform baking for rig rails - the current position on rail is updated per tick, so the actor needs to be ticked on each baked frame.
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#jira UE-80358
#rb none
[CL 8684648 by Max Chen in Dev-Editor branch]
2019-09-14 02:56:44 -04:00
Ryan Schmidt
86afe5a9fe
ToolsFramework: GizmoManager can now spawn customized variants of the standard transform gizmo. Minor API changes.
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#rb none
#rnx
[CL 8684609 by Ryan Schmidt in Dev-Editor branch]
2019-09-14 00:59:31 -04:00
Ryan Schmidt
2332e92367
ToolsFramework: replace FString/TCHAR in various PostMessage functions with FText. Fix up call sites. Add area to modeling panel to display notification messages.
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#fyi lauren.barnes
#rb none
#rnx
[CL 8684596 by Ryan Schmidt in Dev-Editor branch]
2019-09-14 00:17:10 -04:00
Unrealbot
4752d2de59
Branch snapshot for CL 8682824
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[CL 8682824 in Dev-Editor branch]
2019-09-13 23:53:23 -04:00
Nicolas Nebel
f040167976
Sequencer: Remove unused variable in AudioTrackEditor.cpp
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#rb none
[CL 8676124 by Nicolas Nebel in Dev-Editor branch]
2019-09-13 13:57:22 -04:00
Nicolas Nebel
b7d30d1b07
Sequencer: Make audio loop when extended
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#jira UE-80169
#rb max.chen
[CL 8675950 by Nicolas Nebel in Dev-Editor branch]
2019-09-13 13:53:31 -04:00
Rex Hill
a180b25287
Clear names of dynamic list menu entries to prevent customization
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#rnx
#rb none
[CL 8674464 by Rex Hill in Dev-Editor branch]
2019-09-13 11:21:43 -04:00
sebastian nordgren
876c347d96
Force Deleting an asset now closes all asset editors that reference that object.
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#jira UE-80025
#rb paul.chipchase
[CL 8672161 by sebastian nordgren in Dev-Editor branch]
2019-09-13 06:57:38 -04:00
sebastian nordgren
fd58fb7a52
Added a Raytracing option to the New Project dialog settings.
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Hooked up XR and Raytracing into the project creation phase.
Changed to use GameProjectDialog.* placeholder icons that are currently just some random AssetIcons.
Removed bSkipProjectSettings INI option, in favour of just having an enum value (ETemplateSetting::All) to control it.
#rb chris.gagnon
[CL 8672009 by sebastian nordgren in Dev-Editor branch]
2019-09-13 05:13:31 -04:00
Lauren Barnes
c7126f9504
Only assign the widget component as a child of the game viewport if we are not in some kind of editor world.
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#rb Chris.Gagnon
#jira UE-77235
[CL 8661754 by Lauren Barnes in Dev-Editor branch]
2019-09-12 15:59:39 -04:00
Lauren Barnes
f71d66c09d
Child blueprints don't need to check if their parents are abstract when being placed, just if they are placeable and not deprecated.
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#jira UE-79626
#rb Marc.Audy
[CL 8660827 by Lauren Barnes in Dev-Editor branch]
2019-09-12 15:40:37 -04:00
Lauren Barnes
8878b68b20
Only check the blueprint's class flags when determining if it is placeable
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#jira UE-79626
#rb Rex.Hill
[CL 8660219 by Lauren Barnes in Dev-Editor branch]
2019-09-12 15:25:21 -04:00
Rex Hill
5e0cec09fc
Graph Editor context menus now setup in a way that allows them to be customized
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#rb none
[CL 8659050 by Rex Hill in Dev-Editor branch]
2019-09-12 14:38:30 -04:00
Lauren Barnes
56d0bc8a62
The Material Parameters list now updates when parameters are hooked up.
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#jira UE-79920
#rb none
[CL 8658410 by Lauren Barnes in Dev-Editor branch]
2019-09-12 14:13:57 -04:00
Nicolas Nebel
370f63905b
Curve Editor: Transform tool updates
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#jira UESEQ-524
#rb matt.hoffman
[CL 8657078 by Nicolas Nebel in Dev-Editor branch]
2019-09-12 13:14:50 -04:00
Lauren Barnes
3eb7943eb3
Removing unneeded override keyword
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#jira none
#rb none
[CL 8655307 by Lauren Barnes in Dev-Editor branch]
2019-09-12 11:08:21 -04:00
Jeffrey Soldan
c416c8fecf
Sequencer: Improve pinned track UI layout
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#jira UE-79324
#rb max.chen
[CL 8648554 by Jeffrey Soldan in Dev-Editor branch]
2019-09-11 18:46:04 -04:00
Jeffrey Soldan
44ec49d7e9
Sequencer: Fix pasting of keys when different things are selected
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#jira UE-53950
#rb max.chen
[CL 8648115 by Jeffrey Soldan in Dev-Editor branch]
2019-09-11 18:31:29 -04:00
Jamie Dale
83d9ea2614
Deprecate SetText taking FString on STextBlock
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#fyi Matt.Kuhlenschmidt, Ryan.Schmidt
#rb none
[CL 8646995 by Jamie Dale in Dev-Editor branch]
2019-09-11 17:53:20 -04:00
Jimmy Andrews
7c737ae30d
static mesh component factory should only think it can build things that it can cast to static mesh
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#rb none
#fyi ryan.schmidt
[CL 8646939 by Jimmy Andrews in Dev-Editor branch]
2019-09-11 17:45:03 -04:00
Max Chen
11da48af03
Sequencer: Newly created section for import root motion should be additive with scale disabled so that the imported motion moves the object from its current position.
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#jira UE-80055
#rb austin.crismore
[CL 8645567 by Max Chen in Dev-Editor branch]
2019-09-11 16:45:01 -04:00
Max Chen
128e5b9f6f
Sequencer: Include any supported blend type if any section supports it
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#rb andrew.rodham
#jira none
[CL 8645459 by Max Chen in Dev-Editor branch]
2019-09-11 16:42:31 -04:00