Commit Graph

72 Commits

Author SHA1 Message Date
Daniel Lamb
0261e97d38 Added more ini settings which invalidate cooked content (incase we want to enable this code path in the future).
[CL 2664558 by Daniel Lamb in Main branch]
2015-08-21 12:14:28 -04:00
Maciej Mroz
7979693c02 Early version of redirecting system for "Blueprints converted to C++".
It's supposed to be used while cooking to fix references to objects (BPGC, UDS, UDE), that where converted into a native code.
Converted items have "ReplaceConverted" meta data generated. The MD stores original object path (and all it's redirected paths).

#codereview Nick.Whiting, Mike.Beach, Robert.Manuszewski

[CL 2664247 by Maciej Mroz in Main branch]
2015-08-21 07:19:34 -04:00
Daniel Lamb
d5ef515490 Made sure MobileHDR invalidates iterative cooked content.
[CL 2657050 by Daniel Lamb in Main branch]
2015-08-14 19:51:20 -04:00
Saul Abreu
4d4a187ac5 Updated the engine's localization target settings to match the localization configuration scripts in use.
[CL 2622393 by Saul Abreu in Main branch]
2015-07-15 16:45:08 -04:00
Saul Abreu
ac1e5bfe00 Updated localization target settings for engine localization targets to use the new ShouldGatherFromEditorOnlyData setting.
[CL 2621288 by Saul Abreu in Main branch]
2015-07-14 22:24:42 -04:00
Saul Abreu
03739c4279 Created a new localization module for all the editor's general needs with regards to localization configuration scripts and localization pipeline configuration. Necessary minor refactoring to alter dependencies as needed.
[CL 2611380 by Saul Abreu in Main branch]
2015-07-06 14:49:51 -04:00
bruce nesbit
a37e3d2bc5 Fixed automated LineTest data
[CL 2580306 by bruce nesbit in Main branch]
2015-06-08 15:28:46 -04:00
Daniel Lamb
8e0651e8fa Added support for some Rendering RValues to invalidate cooked builds.
[CL 2565808 by Daniel Lamb in Main branch]
2015-05-26 18:02:20 -04:00
Saul Abreu
4049fed3e5 Updated base editor INI so that the default game localization target has English as the native culture. Added NativeCulture setting to localization archive generation commandlet settings and deprecated SourceCulture. Added logic to enable and disable localization dashboard operations if a target doesn't have native/supported foreign cultures specified. Added localization dashboard operations for refreshing word counts and compiling culture localization data where they were not consistently available.
[CL 2561996 by Saul Abreu in Main branch]
2015-05-21 22:15:36 -04:00
Michael Schoell
db9c8e2240 UProperty and UFunction metadata for Category can now be localized and have improved FText usage throughout the editor (Blueprints, Behavior Trees, Materials, etc).
Big conversion of FStrings and FNames to FText.

Version bump to move some MaterialFunction UProperty from a TArray<FString> to TArray<FText> (some Engine assets are older than being allowed to auto-convert the UProperty)

Auto conversion of FName to FText (and back) now supported (as well as TArrays of those types).

Searching categories by both the localized string and the source string is now supported in Blueprints.

#jira UE-14481 - We are missing ability to translate node categories

#codereview Justin.Sargent

[CL 2542875 by Michael Schoell in Main branch]
2015-05-08 10:46:42 -04:00
Maciej Mroz
9e7104421b UE-11912 Access None errors creating log spam in user's project when editing BP
In Editor.ini [ScriptErrorLog] section and MaxNumOfAccessViolation variable were added.

#codereview Mike.Beach

[CL 2531156 by Maciej Mroz in Main branch]
2015-04-29 20:41:03 -04:00
Bob Tellez
116d2be6a0 [AUTOMERGE]
#UE4 Added a config to skip GCing on specific asset types.

--------
Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2529715 by Bob.Tellez on 2015/04/28 23:49:13.

[CL 2530496 by Bob Tellez in Main branch]
2015-04-29 13:42:40 -04:00
bruce nesbit
7265eb43df Fixed missing ) in baseeditor.ini
[CL 2528085 by bruce nesbit in Main branch]
2015-04-28 03:19:19 -04:00
Andrew Rodham
b00b4a031d Renamed/fixed up remaining EditorUserSettings references in the codebase
EditorUserSettings is now EditorPerProjectUserSettings

[CL 2527018 by Andrew Rodham in Main branch]
2015-04-27 11:45:01 -04:00
Martin Wilson
a0c9af80d7 Destructible mesh thumbnail so DM assets dont go through the skeletal mesh thumbnail renderer (causes output spam)
[CL 2526835 by Martin Wilson in Main branch]
2015-04-27 09:14:56 -04:00
Andrew Rodham
7acb236b3d Correcting section path for editor project appearance setings
[CL 2523417 by Andrew Rodham in Main branch]
2015-04-23 17:27:11 -04:00
Saul Abreu
ed27d12047 Moved specification of the native culture of a localization target over to the table of supported cultures.
[CL 2521701 by Saul Abreu in Main branch]
2015-04-22 16:39:20 -04:00
bruce nesbit
e0d131ebad Added some automated tests for collision
[CL 2520905 by bruce nesbit in Main branch]
2015-04-22 09:22:48 -04:00
Saul Abreu
9c7b62ebe5 Massive overhaul of gather configuration UI in the Localization Dashboard. Updated localization configuration script settings with new, more descriptive names and moved "friendly" behaviors to the Localization Dashboard's localization configuration script generation code, rather than in the commandlets. REVIEW CHANGELIST FOR API CHANGES.
[CL 2520629 by Saul Abreu in Main branch]
2015-04-22 01:18:49 -04:00
Andrew Rodham
86850fe0f8 Changed editor project unit settings to be more flexible
Users can now choose a set of relevant units to display applicable properties in.
Setting a single unit for a given type will result in only that unit ever being used. When multiple exist, the most appropriate unit will be shown when a property editor is opened, and will remain in this unit until something else is selected.

[CL 2519064 by Andrew Rodham in Main branch]
2015-04-21 08:27:25 -04:00
Michael Schoell
abb8124662 Keywords metadata is now localized.
Blueprint node searching now leverages localized keyword metadata for searching, so searches can now be done in the current langauge and English to find the same nodes.

#jira UE-12049 - Using translated editor, Blueprint node search returns differ for English search terms compared to search terms in the current language

#codereview justin.sargent

[CL 2517785 by Michael Schoell in Main branch]
2015-04-20 12:25:37 -04:00
Saul Abreu
8e63e8c809 Refactored localization target data structures so that the configuration settings exist within a unified localization dashboard settings object.
[CL 2495090 by Saul Abreu in Main branch]
2015-03-28 19:17:15 -04:00
Bob Tellez
63153c13f0 #UE4 Made PackagesPerGC, IdleTimeToGC, and MaxMemoryAllowance configurable.
#codereview Daniel.Lamb

[CL 2492787 by Bob Tellez in Main branch]
2015-03-26 18:38:30 -04:00
Michael Schoell
384664bc7b Fixing localization paths.
#codereview Justin.Sargent, Saul.Abreu

[CL 2489536 by Michael Schoell in Main branch]
2015-03-24 13:40:45 -04:00
Ben Marsh
d0a933aedf [INTEGRATE] Content from 4.7 release branch
[CL 2458551 by Ben Marsh in Main branch]
2015-02-24 11:30:24 -05:00