Saul Abreu
c371dfaabf
Renamed Engine localization data for Simplified Chinese from zh-Hans-Cn to zh-CN due to convention.
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[CL 2329669 by Saul Abreu in Main branch]
2014-10-15 00:55:17 -04:00
Saul Abreu
03d5b567ca
Added Editor Tutorials target to various localization data generation configuration files.
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[CL 2305920 by Saul Abreu in Main branch]
2014-09-22 15:34:51 -04:00
Joe Conley
4288fc88f3
L10N: Configuration file to allow the engine to load the editor tutorial loc directly from the raw archive and manifest files.
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[CL 2301235 by Joe Conley in Main branch]
2014-09-17 13:26:55 -04:00
Saul Abreu
c6072e1cb9
Added editor tutorial localization files and hooked them up to load with the editor.
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[CL 2300256 by Saul Abreu in Main branch]
2014-09-16 18:22:35 -04:00
Saul Abreu
bef604f799
Fixed GatherTextFromSource commandlet gathering text in its escaped form - it now unescapes gathered text. Fixed escape/unescape handling in PO file import/export. Fixed escaping of double quotes when storing manifest/archive strings from their data structures into a JSON object. The manifest/archive JSON serializers already properly escape text consistently before writing to file.
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[CL 2297449 by Saul Abreu in Main branch]
2014-09-14 19:37:14 -04:00
Saul Abreu
3b123192dd
Added portable object import/export to text localization data generation configuration files for PropertyNames and ToolTips.
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[CL 2291650 by Saul Abreu in Main branch]
2014-09-09 18:51:03 -04:00
Saul Abreu
33af496717
Corrected superficial contradictory comment in Editor localization data generation configuration file.
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[CL 2289689 by Saul Abreu in Main branch]
2014-09-08 14:07:00 -04:00
Saul Abreu
1adb2db3ec
Added ToolTips and PropertyNames *.po file importing to the PortableObjectImport.ini configuration file.
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[CL 2289688 by Saul Abreu in Main branch]
2014-09-08 14:06:49 -04:00
Saul Abreu
9151371e45
Updated localization data generation configuration files to add Brazilian Portuguese.
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[CL 2278391 by Saul Abreu in Main branch]
2014-08-29 20:12:33 -04:00
Saul Abreu
6cd14679e2
Consistent localization-related commandlet path-handling with regards to relative paths. From now on, please specify paths relative to to the project's directory or the Engine directory.
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[CL 2276830 by Saul Abreu in Main branch]
2014-08-28 17:35:37 -04:00
Saul Abreu
e22deffec0
Added a method to Internationalization Cultures to get the "parent" name of a culture from it's name string. Culture fallback logic improved and made consistent - any locale can be used if its internationalization data is present and some parent of it has localization data. Renamed all localization data and code using the erroneous "zh-CN" locale instead of the correct "zh-Hans-CN" locale for China.
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[CL 2245832 by Saul Abreu in Main branch]
2014-08-06 14:27:26 -04:00
Saul Abreu
698ade222b
Updated localization data gathering and generation configuration files to be consistent in terms of cultures generated and directories used.
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[CL 2237483 by Saul Abreu in Main branch]
2014-07-30 16:11:44 -04:00
Saul Abreu
43baaf38d9
Renamed Spanish localization data folder from "sp" to "es". Corrected values in localization data generation configuration files similarly.
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[CL 2236472 by Saul Abreu in Main branch]
2014-07-29 18:53:00 -04:00
Justin Sargent
78b5b0a953
Updated the text for the library tutorials. Included UnrealEngineLauncherServices module as part of the launcher localization and excluded it from the engine/editor localization.
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[CL 2103290 by Justin Sargent in Main branch]
2014-06-12 12:29:42 -04:00
Justin Sargent
36cc421cba
Updated translations. Imported new spanish translations
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[CL 2062253 by Justin Sargent in Main branch]
2014-05-02 13:14:44 -04:00
Justin Sargent
664bea2137
L10N: Updated loc ini configurations to specify simplified Chinese as output. Added a C# wrapper around OneSky's web service api. Beginning steps of setting up some automation scripts to integrate our localization pipeline with OneSky's.
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[CL 2059400 by Justin Sargent in Main branch]
2014-04-29 21:58:49 -04:00
Justin Sargent
7d6999d1f6
L10N: Updated the WordCount.ini to account for the new locations of the PropertyNames and ToolTips targets.
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[CL 2058021 by Justin Sargent in Main branch]
2014-04-28 15:20:19 -04:00
Justin Sargent
703dc65154
L10N: Built fresh ToolTip and PropertyName localization targets.
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[CL 2057860 by Justin Sargent in Main branch]
2014-04-28 12:39:46 -04:00
Wes Fudala
c3d9dd0eae
#summary Adding localization import support for Portable Object(.po) files
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#change Added a import option to the localization export commandlet for Epic Friday work. This was added in the export commandlet and should probably be moved to a standalone commandlet in the future.
#change Modified the config files to include import/export settings which are now required
#ttp 321739 - L10N: Create a commandlet to convert between our loc formats and the po format for use with translation houses
[CL 2046636 by Wes Fudala in Main branch]
2014-04-23 18:52:17 -04:00
Saul Abreu
b16c5668f5
#summary Updated metadata gathering commandlet to be configuration driven. Fixed a bug with local edits to metadata overriding localization. Updated property editors using comboboxes for enums to use localized data. Added Region & Language Settings for toggling use of localized field names.
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#ttp 331251 - L10N: Editor: Tooltips and Property Names need to be localized
[CL 2040155 by Saul Abreu in Main branch]
2014-04-23 17:36:48 -04:00
UnrealBot
db494a6e69
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00