Commit Graph

6 Commits

Author SHA1 Message Date
Aaron McLeran
dadb2b42db UE-17938 Adding ability to set a volume headroom per platform to better achieve platform consistency with respect to volume.
- Added stubs per platform in their ini file that doesn't change volume, except for mac which this bug is about and for which I reduced the volume by -6 dB. This can be changed by designers as per needed for their game per platform. The final headroom should be set by designers.
- Removed the hard-coded headroom constant used in OpenAL recently added.

[CL 2611741 by Aaron McLeran in Main branch]
2015-07-06 18:06:48 -04:00
salamanderrake
64c361faae PR #1071: NullSourcecodeAccess plugin for Linux. (Contributed by salamanderrake)
[CL 2518640 by Dmitry Rekman in Main branch]
2015-04-20 21:33:48 -04:00
Dmitry Rekman
a111804b2a Linux: better control of texture streaming.
(Merging CL 2461849 to main).

[CL 2467003 by Dmitry Rekman in Main branch]
2015-03-02 17:15:54 -05:00
Dmitry Rekman
02bd8563a2 Improvements to code projects on Linux.
- Changes from PR #560 (contributed by salamanderrake).
- KDevelop accessor plugin added (switched to it in settings).
- Closes UE-4724.

[CL 2348971 by Dmitry Rekman in Main branch]
2014-11-04 16:37:36 -05:00
Dmitry Rekman
30a9dc0957 [Github] PR #306: safe/minor changes.
- Minor fixes, Linux-specific additions (like preferred source code accessor setting or building ForsythTriOO) and tweaks (log level, etc).

#codereview Josh.Adams

[CL 2237893 by Dmitry Rekman in Main branch]
2014-07-30 23:46:52 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00