MalikuMane
1c75c940a3
PR #10127 : Add missing SupportedTargetPlatforms for VisualStudioSourceCodeAccess (Contributed by MalikuMane)
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https://jira.it.epicgames.com/browse/UE-177285
#ushell-cherrypick of 24250895 by UnrealBot
#preflight 6453cea61c2846595c68cbf1
#rb tim.smith
[CL 25336010 by MalikuMane in ue5-main branch]
2023-05-04 11:35:37 -04:00
Sebastien Lussier
f10842a8e6
World Partition - HLOD: Fix landscape HLODs being all black when using Nanite Landscapes
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* Include Nanite landscape scene proxy in the scene capture as these are the ones that are actually visible when rendering LS with Nanite support
#jira none
#rb philippe.deseve
#preflight 6453cc916538e45f752661bf
[CL 25335988 by Sebastien Lussier in ue5-main branch]
2023-05-04 11:35:05 -04:00
chris constantinescu
e003cfd4a1
Use Gauntlet to run low level tests instead of BG's Spawn, move LowLevelTests.xml to public folder and remove all restricted platform names
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#rb Jerome.Delattre
#preflight 6452abfd4d593c0b422b5d9e
[CL 25335483 by chris constantinescu in ue5-main branch]
2023-05-04 11:05:46 -04:00
benoit gadreau
876917839b
Fixed transaction order resulting in skeleton and skeletal mesh being unsynchronized when re-registering skinned mesh components
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#jira UE-184565
#rb halfdan.ingvarsson
#preflight 6453bef64d593c0b4288f278
[CL 25335360 by benoit gadreau in ue5-main branch]
2023-05-04 10:59:22 -04:00
aaron cox
7f1c3616e2
Motion Matching: Add in world debug text to make it easier to diagnose high level issues, such as what database we're searching.
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Also removed bForceInterrupt from the Motion Matching node. That is best controlled via the SetDatabaseToSearch/SetDatabasesToSearch functions.
[REVIEW] [at]Samuele.Rigamonti, [at]Jose.Villarroel
[CL 25335312 by aaron cox in ue5-main branch]
2023-05-04 10:56:47 -04:00
andrew rodham
9fa862d7b8
Sequencer: Added missing file from CL 25233877 that got lost unshelving from main
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#rb Max.Chen
#preflight 6453a830de57652122e3922a
[CL 25335298 by andrew rodham in ue5-main branch]
2023-05-04 10:55:49 -04:00
gerard martin
5aac3f98f7
[Mutable] Fix incorrect Node Project Texture size properties description.
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[REVIEW] [at]alexei.lebedev
#rnx
[CL 25335292 by gerard martin in ue5-main branch]
2023-05-04 10:55:39 -04:00
tim smith
c067a1e220
Minor refactor of the sparse data structure collection method.
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#rb self
#preflight 6453a95e0722d4f6a2449dba
[CL 25335286 by tim smith in ue5-main branch]
2023-05-04 10:55:29 -04:00
helge mathee
8ad431bae3
RigVM: Ensure thread safety for FRigVMRegistry::FindFunction
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#rb sara.schvartzman
#jira UE-184819
#preflight https://horde.devtools.epicgames.com/job/64539e1a4d593c0b4277d298
[CL 25335233 by helge mathee in ue5-main branch]
2023-05-04 10:53:06 -04:00
joe pribele
8866d279b7
fix for ThirdParty Library plugin example failing to compile
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added missing includes
#preflight 6453c41bd863ba262182a768
[CL 25335220 by joe pribele in ue5-main branch]
2023-05-04 10:52:49 -04:00
Sebastien Lussier
cf996c14f9
Mesh Merging - Fix combination of FMeshProxySettings settings bReuseMeshLightmapUVs and bGroupIdenticalMeshesForBaking
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#jira none
#rb philippe.deseve
#preflight 6453c0bf4d593c0b4289faf6
[CL 25335142 by Sebastien Lussier in ue5-main branch]
2023-05-04 10:49:57 -04:00
Ryan Hummer
26a78aed98
Adding temp storage timestamp exclusion for tbbmalloc.psym
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#rnx
#jira UE-185067
#rb none
#preflight none
[CL 25334983 by Ryan Hummer in ue5-main branch]
2023-05-04 10:37:21 -04:00
Sebastien Lussier
b5f103c2a5
Material Baking - Readd support for MaterialBaking.RenderDocCapture cvar which wasn't doing anything anymore since a recent refactor
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#preflight skip
#rb philippe.deseve
#jira none
[CL 25334844 by Sebastien Lussier in ue5-main branch]
2023-05-04 10:28:09 -04:00
Josh Engebretson
4891be0ffb
Horde: Update release notes
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#jira none
#skipci
#rnx
#preflight none
[CL 25334754 by Josh Engebretson in ue5-main branch]
2023-05-04 10:23:00 -04:00
benjamin fox
e8eb330916
Call OnAvatarSet on the primary instance instead of the CDO for instanced GameplayAbilities
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#rb jodon.karlik
#preflight 6452cda54d593c0b4238aad4
[CL 25334693 by benjamin fox in ue5-main branch]
2023-05-04 10:20:43 -04:00
Dmitriy Dyomin
180c331c5e
Change default ASTC encoding preset from Fast to Medium
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Deleted unused DefaultPVRTCQuality
#jira none
#preflight 6453b47b0e33f2d51d229b2a
[CL 25334346 by Dmitriy Dyomin in ue5-main branch]
2023-05-04 09:55:26 -04:00
alexei lebedev
c9fe730787
[FYI] [at]todd.eckert
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#rnx
[CL 25334291 by alexei lebedev in ue5-main branch]
2023-05-04 09:52:02 -04:00
semion piskarev
582964265a
MeshModelingTools: Harden tool targets against underlying objects being replaced via blueprints and/or garbage collected.
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#rb Lonnie.Li, Jimmy.Andrews
#jira UE-184401
#preflight 64525c58743c256cd692d59e
[CL 25334286 by semion piskarev in ue5-main branch]
2023-05-04 09:51:24 -04:00
danny couture
746ffc0243
Fix TSAN warning by avoiding overwriting a value with FArchive_Serialize_BitfieldBool when it is the same during save
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#rnx
#rb Steve.Robb
#preflight 643ff87d8d0bcde49c488d38
[CL 25334271 by danny couture in ue5-main branch]
2023-05-04 09:50:41 -04:00
philippe deseve
e7c2cf425b
Always inject content when running the cook commandlet
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Tempory fix until using a separate gamefeature action
Not integrated in main.
#rb richard.malo
[CL 25334267 by philippe deseve in ue5-main branch]
2023-05-04 09:50:30 -04:00
andrew rodham
044ca05f46
Sequencer: Fixed event graph tasks getting leaked for systems that belong to different phases
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#rb Ludovic.Chabant
#preflight 6452b2a5c86798f65041b6d9
[CL 25334252 by andrew rodham in ue5-main branch]
2023-05-04 09:49:56 -04:00
Josh Engebretson
21217f34dd
Horde: Add documentation release notes, enable job rety steps in prod too
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#jira none
#skipci
#preflight none
#rnx
[CL 25334033 by Josh Engebretson in ue5-main branch]
2023-05-04 09:38:29 -04:00
carl bystrom
da75368e54
Horde: Do not log every unknown event to ClickHouse telemetry sink
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#preflight none
[CL 25334000 by carl bystrom in ue5-main branch]
2023-05-04 09:37:21 -04:00
dan elksnitis
0294247b5a
[shaders] migrate PC D3D backends to independent preprocessing shaderformat API
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#rb Yuriy.ODonnell
#rb Laura.Hermanns
#preflight 6453b1861c2846595c5e7919
[CL 25333986 by dan elksnitis in ue5-main branch]
2023-05-04 09:36:33 -04:00
benoit gadreau
dba7e14410
Disable gizmo manipulation for channels + disable transformation of non-visible controls even if selected
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#jira UE-185005
#rb helge.mathee
#preflight 64539d47d863ba2621759475
[CL 25333953 by benoit gadreau in ue5-main branch]
2023-05-04 09:34:18 -04:00