#jira UE-217835
#rb phil.popp
#rnx
[FYI] sondra.moyls
#tests local edits, audioQA automated tests, project fast cook
[CL 34376054 by rob gay in ue5-main branch]
- Give asset builders proper names based off the MetaSound asset being built for easier debugging
- Add log supression during duplication from spamming user as brief existence of multiple builders with shared class name is expected behavior (Leaving disabled until cook can be verified log is not being hit)
#rb helen.yang
#jira UE-216532
[FYI] sondra.moyls
#rnx
[CL 34245724 by rob gay in ue5-main branch]
- Fix-ups for MS AssetManager leaking asset names if not registered by moving to MultiMap
- Fix-up for ResetBuilder call passing off initial delegates properly
- Make builders map mutation thread safe when loading assets async
#rnx
#tests -game, AudioQA, Unit Tests, Automated Tests
#rb phil.popp
#jira UE-194160
[CL 33983705 by rob gay in ue5-main branch]
- Avoids PreDefault vs Default module Init which can interact negatively and obscurely with EngineSubsystems not being loaded prior to certain builds/scenarios where serialized assets are loaded earlier
- Sunset existing Subsystem non-UFUNCTION calls not pertaining to direct Blueprint exposition
- Optimize AssetManager to use own key vs NodeRegistryKey and TopLevelPaths vs SoftObjectPaths
- Misc module clean-up
- Misc callsite refactors to use new monolithics
#rb phil.popp
[FYI] sondra.moyls, helen.yang
#tests EngineTest & AudioQA Automation PIE Packaged Build -game
[CL 33522338 by rob gay in ue5-main branch]
- Minor Fix for LocText duplication
#tests BuildCookRun, -game, version MetaSounds assets in editor, PIE
[FYI] bob.tellez
Original CL Desc
-----------------------------------------------------------------
[Backout] - CL33084850
[FYI] Rob.Gay
Original CL Desc
-----------------------------------------------------------------
Version Metasound Document to include all ed data and make all Metasound EdGraph data transient
- Add input template nodes
- Add comment node data to document
- Keep references to member literal data (i.e. knob/slider ranges) in document metadata to ensure continued serialization and flexibility to add more editor-only fields and literal metadata
- Misc builder API updates, bug fixes and migration of controllers to builder API in anticipation of pages
- Sunset non-deterministic guid cvar
#rb phil.popp, helen.yang
[FYI] sondra.moyls
#tests Standard Automated Audio Tests, EngineTests, Offline QA Smoke pass, CPR, etc., extensive MetaSound Editor use, -game MetaSound qa levels, AudioUnitTests
#jira UE-194159
[CL 33102023 by rob gay in ue5-main branch]
[FYI] Rob.Gay
Original CL Desc
-----------------------------------------------------------------
Version Metasound Document to include all ed data and make all Metasound EdGraph data transient
- Add input template nodes
- Add comment node data to document
- Keep references to member literal data (i.e. knob/slider ranges) in document metadata to ensure continued serialization and flexibility to add more editor-only fields and literal metadata
- Misc builder API updates, bug fixes and migration of controllers to builder API in anticipation of pages
- Sunset non-deterministic guid cvar
#rb phil.popp, helen.yang
[FYI] sondra.moyls
#tests Standard Automated Audio Tests, EngineTests, Offline QA Smoke pass, CPR, etc., extensive MetaSound Editor use, -game MetaSound qa levels, AudioUnitTests
#jira UE-194159
[CL 33096249 by bob tellez in ue5-main branch]
- Add input template nodes
- Add comment node data to document
- Keep references to member literal data (i.e. knob/slider ranges) in document metadata to ensure continued serialization and flexibility to add more editor-only fields and literal metadata
- Misc builder API updates, bug fixes and migration of controllers to builder API in anticipation of pages
- Sunset non-deterministic guid cvar
#rb phil.popp, helen.yang
[FYI] sondra.moyls
#tests Standard Automated Audio Tests, EngineTests, Offline QA Smoke pass, CPR, etc., extensive MetaSound Editor use, -game MetaSound qa levels, AudioUnitTests
#jira UE-194159
[CL 33085078 by rob gay in ue5-main branch]
- Part 1/2 fixing inconsistent file naming that is causing code query tool slowdowns (2/2 will be deprecating old MetasoundFrontendRegistries.h header path)
- Replace SoftObjectPaths with TopLevelAssetPaths for perf (ObjPaths do string copies all over, TopLevelAssetPaths are just two FNames)
#rb helen.yang
#rnx
[FYI] sondra.moyls
#tests AudioQA/EngineTest MetaSound Automated Tests, AudioTests, cook WindowsClient, submit and backout and then fix those problems
#jira UE-198785
[CL 30354102 by AdricEpic in ue5-main branch]
- Part 1/2 fixing inconsistent file naming that is causing code query tool slowdowns
- Replace SoftObjectPaths with TopLevelAssetPaths for perf (ObjPaths do string copies all over, TopLevelAssetPaths are just two FNames)
#rb helen.yang
#rnx
#tests AudioQA MetaSound Automated Tests, AudioTests
#jira UE-198785
[CL 30246215 by rob gay in ue5-main branch]
- Avoids string format/copies/conversions in most cases where its just used as a key
- Deprecate NodeRegistryKey namespace calls
#rb phil.popp
#rb helen.yang
[CL 28727626 by rob gay in ue5-main branch]
- Move reroute preprocessing to Builder API
- Fix for potential memory scribble when deleting output edges in builder
- Move builder to use deterministic guid generation where necessary
#rb helen.yang
#rb phil.popp
#jira UE-194159
#rnx
[CL 27615214 by Rob Gay in ue5-main branch]
This fixes EditorDomain saves because they occur immediately after load of the package so waiting for async dependencies to load is required.
#jira UE-170378
#rb Phil.Popp
#rnx
#preflight 63766ddcb1509f1cc3fce67c
[CL 23178540 by Matt Peters in ue5-main branch]