Commit Graph

295287 Commits

Author SHA1 Message Date
joe kirchoff
17554cd989 UnrealBuildTool: Fix analysis issue
#rnx

[CL 34544051 by joe kirchoff in ue5-main branch]
2024-06-20 16:33:42 -04:00
kiaran ritchie
441e5bf2aa Fixes issue, skin paint brush has anisotropic falloff on some meshes.
#JIRA UE-218434

[CL 34543753 by kiaran ritchie in ue5-main branch]
2024-06-20 16:22:12 -04:00
brandon schaefer
a0f8befba2 Disable AutoRTFM compiler needed when doing GPF
#jira UE-218312
#rb Brandon.Schaefer
[FYI] Neil.Henning

[CL 34543674 by brandon schaefer in ue5-main branch]
2024-06-20 16:21:12 -04:00
buzz burrowes
0d29412791 Fix music clock component bug where the current tempo and beat durations would be wrong on looping and offset midi clocks.
- Add TempoMapTick to midi clock events so that a real mapping can be done to get from a "local tick", which might be looping round-n-round or offset, to a "tempo map tick" so that the proper tempo for that local tick can be looked up in the tempo map.
- Fix a few bugs related to offset clocks.
- Fixed a bug in FMidiClock when adding a loop event to the event list it might put in the wrong destination tick. This in cases where one clock is driving another.
- Fixed a bug where the clock offset node and externally clocked midi player node were not properly updating their output midi clock's tempo map when their input tempo map was changed.

[REVIEW] [at]charlie.huguenard [at]jake.burga [at]nicholas.howe
#tests Hmx Automated Tests

[CL 34543635 by buzz burrowes in ue5-main branch]
2024-06-20 16:20:13 -04:00
nicoell
5d69b034bb Add ForceCompile option to Niagara Scripts
PR #8101

#jira UE-117155
#rb Stu.McKenna

[CL 34543138 by nicoell in ue5-main branch]
2024-06-20 16:05:12 -04:00
zulfiqar malik
616345522e Fix issues with some EXRs
#jira UE-218090
#rb sam.gateau

[CL 34543023 by zulfiqar malik in ue5-main branch]
2024-06-20 16:01:42 -04:00
catalin dragoiu
3e084f35fd Trace Control Window now uses a slim toolbar style
#rb ionut.matasaru
#jira UE-215072

[CL 34542740 by catalin dragoiu in ue5-main branch]
2024-06-20 15:54:42 -04:00
jeanmichel dignard
23e0f5dd24 Place Actors Panel
- Support brushes in the "Add+" menu by removing the CustomGenerator using SBspPalette which wasn't needed anymore and adding DragHandler support in FPlacementMenuEntry
- Added support for short category names to fit buttons. Section headers still use the full names.
- Removed mention of dragging from the empty favorites hint text
- Removed unused bInUseLongDisplayName from FBuilderInput

#jira UE-205201

[CL 34542153 by jeanmichel dignard in ue5-main branch]
2024-06-20 15:39:47 -04:00
michael galetzka
3a5f54979a Fixed a crash when checking the paused state on a recently disabled Niagara component
#jira UE-208775
#rb rob.krajcarski
#tests Added two engine tests to check for regressions on this issue

[CL 34542145 by michael galetzka in ue5-main branch]
2024-06-20 15:39:42 -04:00
rob gay
e0f2527ac7 Editor-only fixes included: Initial MetaSound Editor Page Support (cvar disabled until all transactions are supported and tested)
#jira UE-194160
#rb phil.popp
#rnx
#tests PIE, MetaSound Asset Editor, Engine Automation tests

[CL 34541631 by rob gay in ue5-main branch]
2024-06-20 15:27:03 -04:00
matt breindel
4e571b1895 Adding an API to FRedirectCollector to provide read access to the global list of discovered asset redirects.
[REVIEW] [at]*matt.peters [at]francis.hurteau
#rb Matt.Peters

[CL 34541588 by matt breindel in ue5-main branch]
2024-06-20 15:25:32 -04:00
ionut matasaru
ad9eaa7fd6 [Insights]
- Fixed initialization of FFilterService to be done automatically by the TraceInsightsCore module.
  - Removed FCustomFilter (was identical with FFilterWithSuggestions).
  - Removed some unnecessary TRACEINSIGHTSCORE_API for public filter classes.

#rb Catalin.Dragoiu
#rnx

[CL 34540771 by ionut matasaru in ue5-main branch]
2024-06-20 15:11:10 -04:00
jamie dale
b01947bc3a Exposed the deterministic package namespace generation for use outside of USE_STABLE_LOCALIZATION_KEYS
[FYI] Leon.Huang
#rnx

[CL 34540464 by jamie dale in ue5-main branch]
2024-06-20 15:06:10 -04:00
jamie dale
c6c39126a1 Exposed a util to gather a FStringTable hosted within an asset
[FYI] Leon.Huang
#rnx

[CL 34540349 by jamie dale in ue5-main branch]
2024-06-20 15:03:45 -04:00
anousack kitisa
22cd77238a USD: Added cvar to control support for USD Interchange level import (disabled by default).
[FYI] daniel.coelho, Francis.Moreau

[CL 34540314 by anousack kitisa in ue5-main branch]
2024-06-20 15:03:10 -04:00
jamie dale
af0d0c296c Updated more StringTable API to use FTextKey for its namespace and keys
[FYI] Leon.Huang

[CL 34540292 by jamie dale in ue5-main branch]
2024-06-20 15:02:15 -04:00
jodon karlik
f33ade05ae Reference to GameplayTag isn't resolved correctly if the blueprint is loaded before the GameplayTag is registered. This potentially could happen if a Blueprint is loaded early which contains a Native Gameplay Tag, but that Native Gameplay Tag is in a different plug-in.
Through the discovery of this bug, it's been reasoned that it is never safe to ClearInvalidTags.  Thus all functionality which allows one to do that has been deprecated and/or removed.

#jira UE-216601
#tests There is a project tied to the JIRA.  It has a GameplayTag node in a Blueprint that references a FNativeGameplayTag.  The FNativeGameplayTag is defined (created) after LoadObject is called on the BP containing it.
#rb ben.zeigler

[CL 34539645 by jodon karlik in ue5-main branch]
2024-06-20 14:55:33 -04:00
matt peters
a24e25b334 CookedEditor: Support native classes, and wildcards to specify them, in [CookSettings].DisallowedObjectClassNamesToLoad.
#rb Josh.Adams
#rnx

[CL 34539359 by matt peters in ue5-main branch]
2024-06-20 14:52:12 -04:00
markus boberg
80be23c0c4 [NetPhysics] Fix issue where IsLocallyControlled didn't get marshaled to the physics thread if not set on BeginPlay.
#rb bill.henderson


#changelist validated
#virtualized

[CL 34539288 by markus boberg in ue5-main branch]
2024-06-20 14:50:41 -04:00
nickolas drake
8eb333edcb DaySequence: Check in sky material, create BP subclass of SunPositionDaySequenceActor that uses this material and has a moon.
#rb lonnie.li

[FYI] Carlos.Cristerna

#virtualized

[CL 34538978 by nickolas drake in ue5-main branch]
2024-06-20 14:44:11 -04:00
arciel rekman
29cf1a9a2f Don't pull in InstancedView buffer into the params of fullscreen VS.
#rb erica.stella
[REVIEW]

[CL 34538961 by arciel rekman in ue5-main branch]
2024-06-20 14:43:41 -04:00
euan carmichael
1eadb8d28a Improved comments on orientation warping anim node
[CL 34538566 by euan carmichael in ue5-main branch]
2024-06-20 14:32:41 -04:00
rob gay
e0359d1db1 [Backout] - CL34535555
[FYI] Rob.Gay
Original CL Desc
-----------------------------------------------------------------
Initial MetaSound Editor Page Support (cvar disabled until all transactions are supported and tested)
#jira UE-194160
#rb phil.popp
#rnx
#tests PIE, MetaSound Asset Editor, Engine Automation tests

[CL 34538285 by rob gay in ue5-main branch]
2024-06-20 14:26:46 -04:00
satchit subramanian
f0c78f7a7e ModularVehicleBaseComponent:
Make a getter for the input producer.
Move input producer creation to beginplay.
Make the input producer class setter create a producer if none exists.
#rb Bill.Henderson, Scott.Lindeneau

[CL 34537883 by satchit subramanian in ue5-main branch]
2024-06-20 14:18:06 -04:00
Alex Kasianchuk
fc7cb07a28 Possible assertions in suite_sessions and returning account to the pool and tests refactoring.
- improve stability of sessions tests
- tests refactoring
- deleting accounts from the template and returning accounts to the TDS pool

#jira UE-190725
#rb Michael.Kirzinger, stephen.ma

[CL 34537779 by Alex Kasianchuk in ue5-main branch]
2024-06-20 14:16:12 -04:00