The main elements of this change are:
- Incorporation of "Relative Render Cost" to the AudioDevice in order to do more nuanced voice limiting
- Added a method for tracking a RenderCost in MetaSounds
- Live information on RenderCost is displayed in the MetaSound editor when a sound is previewed
There was some small cleanup as well
- Moved the GraphHierarhcy MetaSound environment variable
- Renamed the MetaSound Environment Variable TransmissionID to InstanceID
- Put CPU cost and Render Cost into their own widget in the MS editor.
#jira UE-215467
#rb Rob.Gay, Jimmy.Smith
[CL 34020333 by phil popp in ue5-main branch]