In BaseEditor.ini set the default value for ImpulseUnits and PositionalImpulseUnits.
#jira UE-217687
#rb brooke.hubert
[CL 34284795 by ross smith2 in ue5-main branch]
It is causing "LogCook: Error: PackageSplitter found an existing copy of a package it was trying to populate;this is unexpected since garbage has been collected and the package should have been unreferenced so it should have been collected."
[FYI] matt.peters
Original CL Desc
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[Resubmit] MPCook: CookPackageSplitter: Toggle enable retraction of generated packages.
#jira UE-188805
#jira UE-177380
#rnx
[CL 32639018 by matt peters in ue5-main branch]
Original CL Desc
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MPCook: CookPackageSplitter: Toggle enable retraction of generated packages.
[CL 32563076 by matt peters in ue5-main branch]
MPCook And CookPackageSplitter: Implement on demand creation and splitting of generator packages rather than only creating them during save.
#jira UE-188805
#jira UE-177380
#rnx
#rb Zousar.Shaker
[CL 32468020 by matt peters in ue5-main branch]
[FYI] Matt.Peters
Original CL Desc
-----------------------------------------------------------------
MPCook And CookPackageSplitter: Implement on demand creation and splitting of generator packages rather than only creating them during save.
#jira UE-188805
#jira UE-177380
#rnx
#rb Zousar.Shaker
[CL 32446435 by bob tellez in ue5-main branch]
The default templates for new game feature plugins were moved as part of this and you may need to update your game's defaulteditor.ini file if it overrides the defaults
#rb Eric.Knapik
[CL 31065946 by ben zeigler in ue5-main branch]
#jira UE-205211
[FYI] luke.thatcher
#tests tested in editor and with a replayrun preflight with the cvar disabled
[CL 31055966 by ben woodhouse in ue5-main branch]
ModuleManager: Add version of ModuleExists that also returns the discovered filename of the .dll.
PackageName: Add TryConvertScriptPackageNameToModuleName.
#rb Zousar.Shaker
#rnx
[CL 30600379 by matt peters in ue5-main branch]