- Added simple blackboard container.
- Added support for checking if a resource has been produced within the graph.
- Moved all RHI validation into user validation cpp file.
- Fixed bug in graph producer compilation logic when switching to subresources.
#rb none
[CL 14766062 by zach bethel in ue5-main branch]
- Resource barriers are now batched and submitted as a group at the beginning of a pass.
- UAVs referencing the same underlying resource now only submit a single write barrier instead of a write + N UAV barriers.
- During a mip generation pass, barriers are not issued for textures (they are implicitly converted to the SubRWBarrier state).
- Depth / stencil read now transitions to the read state; this allows DSV + SRV to work correctly.
#jira UE-76196
#rb Guillaume.Abadie
[CL 7064877 by zach bethel in Main branch]