Commit Graph

5 Commits

Author SHA1 Message Date
semion piskarev
bdf43a29db MeshModelingToolset: Added a way to store tool selections between tool invocations and used it in PolyEdit tool.
#rb Ryan.Schmidt
#jira UETOOL-2372
#rnx

[CL 14745200 by semion piskarev in ue5-main branch]
2020-11-13 14:07:30 -04:00
brooke hubert
669356b188 Initial Creation of Asset Placement Mode module.
#rnx
#Jira UE-98156
#rb lauren.barnes

[CL 14329611 by brooke hubert in ue5-main branch]
2020-09-16 14:38:57 -04:00
brooke hubert
a2b8817a57 Remove unnecessary nesting of module files for Level Asset Editor.
#rnx
#Jira none
#rb no code changes made

[CL 14278647 by brooke hubert in ue5-main branch]
2020-09-09 09:58:00 -04:00
michael daum
7c6d7b3ab2 Drastically reduce the number of targets depending on UnrealWidget.h
#rb lauren.barnes

[CL 14266936 by michael daum in ue5-main branch]
2020-09-07 20:36:09 -04:00
brooke hubert
d03f827ea5 Promoted LevelAssetEditor from experimental plugin to Editor Module.
#rnx
#Jira none
#rb chris.gagnon

[CL 14222926 by brooke hubert in ue5-main branch]
2020-08-31 17:16:32 -04:00