Commit Graph

718 Commits

Author SHA1 Message Date
sebastian nordgren
d059267a10 Details name area textbox changed to be an SInlineEditableTextBlock.
Renaming cleaned up to avoid duplicating code in the single and multiple selection cases.

#jira UETOOL-2697
#rb lauren.barnes

[CL 14827365 by sebastian nordgren in ue5-main branch]
2020-12-01 07:51:06 -04:00
Matt Kuhlenschmidt
a8af625ce4 Update mobility settings style in the details panel
[CL 14820692 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-30 11:27:09 -04:00
Louise Rasmussen
5ece6aa12d Skeleton Tree Style Updates
#rb lauren.barnes

[CL 14792640 by Louise Rasmussen in ue5-main branch]
2020-11-19 18:25:17 -04:00
Matt Kuhlenschmidt
d2368b5d98 Consolidating icons.
Moved property editing icons to the generic icon set.

[CL 14753068 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-16 09:57:56 -04:00
sebastian nordgren
c678b96a4b FDetailsViewArgs 8 parameter defaulted constructor deprecated and all usages fixed.
#rb lauren.barnes

[CL 14750682 by sebastian nordgren in ue5-main branch]
2020-11-16 08:16:15 -04:00
Matt Kuhlenschmidt
bab3ac126b Asset property editor reskin
[CL 14712941 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-10 17:10:43 -04:00
Matt Kuhlenschmidt
b22540d45f Large dump of new asset icons
[CL 14677088 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-06 11:27:29 -04:00
Patrick Enfedaque
92b6346f13 Landscape: New Import/Export Tool allows importing/exporting multiple files to support large worlds (WorldPartition)
#rb richard.malo

[CL 14651731 by Patrick Enfedaque in ue5-main branch]
2020-11-04 09:21:48 -04:00
Matt Kuhlenschmidt
caafd67589 Mobility property tweaks
[CL 14635662 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-02 16:32:01 -04:00
Matt Kuhlenschmidt
aed44ee4e6 Unify lock icons
[CL 14634675 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-02 15:56:00 -04:00
Matt Kuhlenschmidt
e618c65937 Texture editor reskin
[CL 14599258 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-28 10:59:23 -04:00
Richard Malo
a961c2338b Added DataLayer browser & editing.
#rb jeanfrancois.dube, patrick.enfedaque

[CL 14597717 by Richard Malo in ue5-main branch]
2020-10-28 06:51:40 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Matt Kuhlenschmidt
e3980c4252 New round of class icons.
[CL 14528452 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-20 16:00:22 -04:00
Matt Kuhlenschmidt
08c5880908 Minor reskin tweaks to plugin creation UI
[CL 14517297 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-19 15:53:13 -04:00
Matt Kuhlenschmidt
d58be22a6a Changes to window styles for a more visible border between parent and child windows.
[CL 14492600 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-14 12:11:54 -04:00
sebastian nordgren
e9d2587de1 Details view now shades nested property rows based on their nesting level, and displays a drop shadow to indicate hierarchy.
#fyi matt.kuhlenschmidt

[CL 14478469 by sebastian nordgren in ue5-main branch]
2020-10-13 07:05:42 -04:00
geordiemhall
dcf5123bb1 PR #7226: Add backgrounds and panning to UI material previews (Contributed by geordiemhall)
Unshelved from pending changelist '14008291':

#jira UE-96267
#rb daren.cheng

[CL 14476760 by geordiemhall in ue5-main branch]
2020-10-12 20:35:41 -04:00
Louise Rasmussen
bbdd96412e Updated Modes Toolbox Palette Style
[CL 14476466 by Louise Rasmussen in ue5-main branch]
2020-10-12 19:51:06 -04:00
Marc Audy
50a3d7d368 Merge Release-Engine-Staging to Main @ CL# 14467590
This represents UE4/Main @ 14432125 + some cherrypick fixes

[CL 14468207 by Marc Audy in ue5-main branch]
2020-10-09 22:42:26 -04:00
Matt Kuhlenschmidt
90eef7a809 Slate rounded boxes now support texture fills.
Also cleaned up rounded box constructor overloads

#codereview louise.rasmussen

[CL 14437412 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-07 09:13:12 -04:00
Matt Kuhlenschmidt
c205493a13 Updated the slate keyboard focus rectangle
[CL 14434777 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-06 19:27:03 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Matt Kuhlenschmidt
a8ef7296da Miscellanious reskin tweaks to the MyBlueprint panel in BP editors.
[CL 14378784 by Matt Kuhlenschmidt in ue5-main branch]
2020-09-23 13:59:05 -04:00
sebastian nordgren
5050b88330 Details view reskin phase 1.
The details view now displays gridlines between rows, and now has 4 columns - edit condition, name, value, and reset/extensions.

Edit condition widgets are now created in SDetailSingleItemRow and are placed in their own fixed column on the left of the details view. FEditConditionParser is now in FPropertyNode rather FPropertyEditor, which allows access to it more broadly - notably in SDetailSingleItemRow.

The Reset to Default SWidget can no longer be replaced - the logic for it being visible and a handler for when it is pressed is still customizable. SPropertyEditorAsset no longer has a special slot for the reset to default widget.

All extension widgets are now placed in a resizable column on the right of the panel, including the Keyframe button.

FDetailColumnSizeData is now publicly exposed by IDetailsView, and is no longer passed around as much.

#rb matt.kuhlenschmidt

[CL 14375859 by sebastian nordgren in ue5-main branch]
2020-09-23 08:16:20 -04:00