Tutorials can now be created using the right-click asset menu->Misc->Tutorial Blueprint.
Importer allows you to pick a UDN file, which will then be converted into a new Tutorial Asset.
Adapted UDN parser to also output rich text format for the purposes of this importer. This may be deprecated at some point soon, once existing tutorials have been imported.
Rich text editor added to tutorial details customization. Features; font, color, size & hyperlinks for now.
Rich text display also added to content widgets.
Added option to optionally show the widget highlight if only the bubble widget is required.
#codereview Bruce.Nesbit
[CL 2256027 by Thomas Sarkanen in Main branch]
Added some tags to several BP nodes (for use by tutorial)
Added provision to open relevant editor for highlighted widget
Added support for highlighting blueprints nodes
#codereview Thomas.Sarkanen
[CL 2254285 by bruce nesbit in Main branch]
NOTE: Old tutorials not deprecated (yet), but widget highlights in old tutorials will stop working with this change!
Added new Blueprintable UEditorTutorial object.
Added suite of widgets and details customizations to display tutorials.
New system is available on command line switch -NewTutorials.
Slate changes:
Tag names are now stored in SWidgets, rather than simply being discarded.
Removed STutorialWrapper in favour of using Tags.
Added Tags to more multibox widgets, so virtually all can now be picked.
Added SWindow::HasOverlay so we dont attempt to add overlays to widows that cannot have them.
[CL 2244216 by Thomas Sarkanen in Main branch]