Saves about 0.15ms with a dozen AudioComponentGroups updating parameters per frame.
#rb jordan.cristiano, miles.flanagan, Rob.Gay
[CL 30156944 by evgenii babinets in ue5-main branch]
#rb charlie.huguenard
#rnx
#tests Audio Engine Tests including ConnectInputAfterAuditionAndThenSetParameter, Audio Unit Tests
#jira UE-201185
[FYI] sondra.moyls
[CL 30045928 by rob gay in ue5-main branch]
Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch
#preflight 63635997876630122adeab9f
#rb none
[CL 22958990 by henrik karlsson in ue5-main branch]
- Split default param transmitter to SoundCueTransmitter & ParameterTransmitterBase to avoid generating transmitters for SoundBase child classes that don't support/require one (ex. SoundWaves)
- Move param transmitter to sharedptrs to avoid a bunch of unnecessary copy/clone logic when virtualizing loops
- Remove DefaultParameters field on ActiveSound in favor of shared impl in FParameterTransmitterBase that caches current state of parameters
- Fix for move that clears out active sound's current parameters when sound could have multiple wave instances that need said parameters
#rb phil.popp
#jira UE-164898
#preflight 6334a0a1ee7b13756dcd20ea
[CL 22240385 by rob gay in ue5-main branch]
Add log warning when constructor input value is ignored on runnign instance.
#jira UE-162285
#rb Rob.gay
#preflight 632b4cf72c7bc831f867d2c1
[CL 22121048 by phil popp in ue5-main branch]
- Rename MetasoundArchetype Source file to MetasoundFrontendInterface
- Move MetaSound interface files to subdirectory.
- Break out document versioning transforms to own impl/header
#rb todo
#rnx
#jira none
#preflight 62fed263200ff87e07d77340
[CL 21458865 by Rob Gay in ue5-main branch]
- Use cached transmissable inputs when initializing/sanitizing parameters
- Update internal API to promote batching & keeping AudioParameters sorted/using faster merge logic where possible
- Swap CitySample vehicle controller to use batched parameter update call
- Clarify When RuntimeData is cached for safety (in InitResources or InitParameters, whichever comes first)
- Alleviate extreme confusion around AudioParameter setters requiring type by adding static conversion functions
#rb helen.yang
#rnx
#jira UE-145211
#preflight 6229424e6e026fc824b24861
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 19328764 in //UE5/Release-5.0/... via CL 19329587
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19348372 by rob gay in ue5-main branch]
-----------------------------------------------------------------
MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#p4v-cherrypick 18344347
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18413245 via CL 18413381 via CL 18413401 via CL 18434953 via CL 18437303
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18437360 by rob gay in ue5-release-engine-test branch]
[FYI] rob.gay
Original CL Desc
-----------------------------------------------------------------
MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#p4v-cherrypick 18344347
#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 18369256 via CL 18369273 via CL 18369290 via CL 18434224 via CL 18435611
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18436532 by aurel cordonnier in ue5-release-engine-test branch]
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18344347 in //UE5/Release-5.0/... via CL 18344412
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18344446 by rob gay in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
- FGuid IDs are used to identify unique verticies within an entire graph (currently may be duplicated if graph is duplicated).
- FNames are used to be readible vertex identifiers that are only unique within a node's API.
- FText is only for ***OPTIONAL*** DisplayNames that can be provided as a more descriptive, readible descriptor of a given vertex (But are not necessarily unique). Currently disabled until loc tool on FText property in MetaSoundDetailsCustomization is properly displayed.
#rb phil.popp
#jira UE-123982
#preflight 613f6ff892b32b00016cf188
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 17494445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17494469 by rob gay in ue5-release-engine-test branch]
- Cache Audio Parameters on AudioComponent properly so they can be modified prior to playback.
- Migrate AudioComponentParameterization to SoundGeneratorParameterInterface
- AudioComponent now inherits from SoundGeneratorParameterInterface
- Unify code path with default transmitter implemented in SoundBase for legacy SoundCue parameter system
Other Minor updates:
- Rename to "Audio Instance" to "Audio Parameter" for clarity
#rb phil.popp
#jira UE-123951
#jira UE-123979
#preflight 612d0053423a8f00012ba195
#ROBOMERGE-SOURCE: CL 17355572 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17355596 by rob gay in ue5-release-engine-test branch]