- Upgrade Live Node Update automation tests to LiveUpdateMultipleMetaSoundSources for more comprehensive coverage
#rb helen.yang
#jira UE-192099
#rnx
#lockdown julien.marchand
[CL 26968567 by Rob Gay in 5.3 branch]
- Add delegates to respond to builder changes to document
- Add delegate handlers to source builder to forward requests to audition sound if live update enabled
- Misc piping for live updating
#jira UE-186952
#ok forgithub public
#rb phil.popp
[CL 26072716 by rob gay in 5.3 branch]
- New version no longer uses expensive controller system
- Fix-up & condense asset/builder initialization logic that utilizes modify interface transform functionality
- Misc clean-up
#rb helen.yang
#jira UE-120184
#rnx
#preflight 645bfd468e01daf0e5b92c30
[CL 25420172 by rob gay in ue5-main branch]
- Move bIsDefault/bCanEdit(renamed bIsModifiable) from InterfaceRegistryEntry to Interface data definition
- Add checks in builder to disallow mutation of interfaces that shouldn't be via editor or document builder (ex. SourceInterface which is default and then never changed)
- Optimize SearchEngine query for finding default interfaces
- Tweak MetaSoundUObjectRegistry to support non MetasoundAssetBase classes and add UMetaSoundBuilderDocument. Update iterator w/optional param to only return asset types (true by default for back compat)
- Move FName class name comparitors to use new TopLevelAssetPath
#rb phil.popp
#jira UE-181360
#rnx
#p4v-preflight-copy 24658328
#preflight 642b10834d26bcd1eb0e566c
[CL 24920763 by rob gay in ue5-main branch]
- Split default param transmitter to SoundCueTransmitter & ParameterTransmitterBase to avoid generating transmitters for SoundBase child classes that don't support/require one (ex. SoundWaves)
- Move param transmitter to sharedptrs to avoid a bunch of unnecessary copy/clone logic when virtualizing loops
- Remove DefaultParameters field on ActiveSound in favor of shared impl in FParameterTransmitterBase that caches current state of parameters
- Fix for move that clears out active sound's current parameters when sound could have multiple wave instances that need said parameters
#rb phil.popp
#jira UE-164898
#preflight 6334a0a1ee7b13756dcd20ea
[CL 22240385 by rob gay in ue5-main branch]
- changing GetDuration(), IsLooping(), and IsOneShot() to be const for better consistency on API (const-cast the one case that is not const for caching data)
- Renaming SoundCue param in GameplayCueNotify for sounds to Sound since it's not a SoundCue.
#rb Rob.Gay, Maxwell.Hayes
#jira UE-138532
#preflight https://horde.devtools.epicgames.com/job/61e73d73b56c33b8ecfadb1a
#p4v-preflight-copy 18647645
#ROBOMERGE-AUTHOR: aaron.mcleran
#ROBOMERGE-SOURCE: CL 18650552 in //UE5/Release-5.0/... via CL 18650576 via CL 18650607
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)
[CL 18650642 by aaron mcleran in ue5-main branch]
-----------------------------------------------------------------
MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#p4v-cherrypick 18344347
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18413245 via CL 18413381 via CL 18413401 via CL 18434953 via CL 18437303
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18437360 by rob gay in ue5-release-engine-test branch]
[FYI] rob.gay
Original CL Desc
-----------------------------------------------------------------
MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#p4v-cherrypick 18344347
#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 18369256 via CL 18369273 via CL 18369290 via CL 18434224 via CL 18435611
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18436532 by aurel cordonnier in ue5-release-engine-test branch]