25 Commits

Author SHA1 Message Date
rob gay
1de499ef8e More MetaSound Interface registry clean-up
- Move bIsDefault/bCanEdit(renamed bIsModifiable) from InterfaceRegistryEntry to Interface data definition
- Add checks in builder to disallow mutation of interfaces that shouldn't be via editor or document builder (ex. SourceInterface which is default and then never changed)
- Optimize SearchEngine query for finding default interfaces
- Tweak MetaSoundUObjectRegistry to support non MetasoundAssetBase classes and add UMetaSoundBuilderDocument. Update iterator w/optional param to only return asset types (true by default for back compat)
- Move FName class name comparitors to use new TopLevelAssetPath
#rb phil.popp
#jira UE-181360
#rnx
#p4v-preflight-copy 24658328
#preflight 642b10834d26bcd1eb0e566c

[CL 24920763 by rob gay in ue5-main branch]
2023-04-04 19:14:26 -04:00
rob gay
cff304e9da Interface Registry Tidying
1.) Move Bindings to own registry
2.) Nuke source files & left over cruft relating to archetypes
3.) Move deprecated interface registration next to respective interfaces for clarity
4.) Rename "FMetasoundFrontendInterfaceBindingConnections" to "FMetasoundFrontendInterfaceVertexBindings"
#rb phil.popp
#preflight 640f6852d778f889752a5bd1

[CL 24622079 by rob gay in ue5-main branch]
2023-03-13 17:23:05 -04:00
rob gay
aeb25bb49d - Add Runtime MetaSound Builder support
- Add MetaSound Patch Interface support
- Add MetaSound Interface Bindings
#rb phil.popp
#preflight 640783bd5515f4f57b4b1268
[FYI] Sondra.Moyls
[FYI] Dan.Reynolds

[CL 24548617 by rob gay in ue5-main branch]
2023-03-07 17:01:52 -05:00
Matt Peters
d64cf41728 AssetRegistry includes (Engine Plugins): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
#rb Zousar.Shaker
#rnx
#preflight 6270563191629533ec2b6f6e

[CL 20017756 by Matt Peters in ue5-main branch]
2022-05-02 18:59:38 -04:00
maxwell hayes
74a0a3cd9f Add specific metasound LLM tags
#rnx
#rb Ryan.Mangin, Maxwell.Hayes

#ROBOMERGE-OWNER: maxwell.hayes
#ROBOMERGE-AUTHOR: phil.popp
#ROBOMERGE-SOURCE: CL 19466276 via CL 19466297 via CL 19466320 via CL 19481856 via CL 19481881
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v936-19480137)

[CL 19484079 by maxwell hayes in ue5-main branch]
2022-03-23 15:56:20 -04:00
rob gay
3bdc09e2a5 Backout out backed out changelist 18369256 (includes AudioComponent redirect fix)
-----------------------------------------------------------------
MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#p4v-cherrypick 18344347

#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18413245 via CL 18413381 via CL 18413401 via CL 18434953 via CL 18437303
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18437360 by rob gay in ue5-release-engine-test branch]
2021-12-10 20:37:31 -05:00
aurel cordonnier
3e68a3edef [Backout] - CL18345215
[FYI] rob.gay
Original CL Desc
-----------------------------------------------------------------
MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec
#p4v-cherrypick 18344347

#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 18369256 via CL 18369273 via CL 18369290 via CL 18434224 via CL 18435611
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18436532 by aurel cordonnier in ue5-release-engine-test branch]
2021-12-10 19:13:22 -05:00
rob gay
d2e6910760 MetaSounds Interfaces Checkpoint 2:
- Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace
- Clean-up Interface panel to support namespacing better
- Fix bugs with assuming interfaces are always and the only base namespace members
- Allow namespacing for any arbitrary interface member
- Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members)
- Organize members alphabetically
#jira UE-135000
#rnx
#rb phil.popp
#preflight 61a7d1079c77d610079303ec

#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18344347 in //UE5/Release-5.0/... via CL 18344412
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18344446 by rob gay in ue5-release-engine-test branch]
2021-12-01 15:59:03 -05:00
rob gay
ff8b5954ac MetaSounds Interface Checkpoint
- Archetype to Interface rename & support for multiple interface versions stored on MetaSoundBase
- Added ability to register interfaces
- Added spatialization/attenuation interfaces
- Added UX to add/remove Interfaces
- Fix ensure when deleting UMetaSound asset
#rb phil.popp
#jira UE-135000
#jira UE-120656
#rnx
#preflight 619bd9e33a7219926732337c

#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18262648 in //UE5/Release-5.0/... via CL 18262703
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18262725 by rob gay in ue5-release-engine-test branch]
2021-11-22 15:55:50 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
rob gay
caee8a5785 Move MetaSound Registration Off of App Load
- Fix object picker getting into invalid state when using browsed object/clear not working
- Fix presets being pitched down an octave when set to stereo due to impromper mono down-mixing
- Fix for drag/drop not omitting assets that would cause reference loops
- Minor fix for marking referenced assets as dirtied if parent autoupdate call trickles down request
#rb phil.popp ryan.mangin
#jira UE-116885
#jira UE-120728
#preflight 611d53515e73720001ddbd66

#ROBOMERGE-SOURCE: CL 17220293 via CL 17220302
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17220310 by rob gay in ue5-release-engine-test branch]
2021-08-18 15:16:57 -04:00
phil popp
158904adf9 Adding cpuprofile tracing to Metadsound and Audio Mixer
#rb Aaron.McLeran, Rob.Gay
#preflight 61141ad90ccb840001f234d0

#ROBOMERGE-SOURCE: CL 17140720 via CL 17140728
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17140743 by phil popp in ue5-release-engine-test branch]
2021-08-11 15:22:01 -04:00
rob gay
9f29479f29 Asset Category Hierarchy Support & General Clean-Up
Fixes & Minor refactor of validation/autoupdate to support native node classes properly post composition/preset support changes
#rb phil.popp
[FYI] sondra.moyls
#preflight 611162780182eb0001daa982

#ROBOMERGE-SOURCE: CL 17106014 via CL 17106199
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)

[CL 17106241 by rob gay in ue5-release-engine-test branch]
2021-08-09 15:13:40 -04:00
rob gay
175341d764 Stop-gap fix for duplicated MetaSound assets sharing registration node guid/class name.
Static Analysis warning fix
#rb phil.popp
#preflight none

#ROBOMERGE-SOURCE: CL 16977324 via CL 16977328
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16977329 by rob gay in ue5-release-engine-test branch]
2021-07-27 20:30:14 -04:00
rob gay
ab8b6faad9 First pass on MetaSound Composition/Preset Support
- Stubbed in logic & assets for MetaSound Editor UX node type differentiation
#rb phil.popp
#preflight 60ff8c19d8303000018f29fb

#ROBOMERGE-SOURCE: CL 16969987 via CL 16972219
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16972392 by rob gay in ue5-release-engine-test branch]
2021-07-27 15:36:03 -04:00
rob gay
74a3ec3f1d Fix for ensure when attempting to mark package dirty when building generator/updating via AssetSubsystem
[FYI] phil.popp
#jira UE-118903
#rb trivial
#lockdown jeff.farris

#ROBOMERGE-SOURCE: CL 16775810 via CL 16775845
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16775861 by rob gay in ue5-release-engine-test branch]
2021-06-24 13:30:24 -04:00
phil popp
9d97f55050 Creating metasound archetype registry and upgrade path
#rb Rob.Gay

#ROBOMERGE-SOURCE: CL 16766481 via CL 16766487
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16766497 by phil popp in ue5-release-engine-test branch]
2021-06-23 20:08:21 -04:00
rob gay
5cb39523fb Minor comment fix-up
#rb trivial

#ROBOMERGE-SOURCE: CL 16689472 via CL 16689479
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16689495 by rob gay in ue5-release-engine-test branch]
2021-06-16 11:34:06 -04:00
rob gay
7fe604fb2e UX Scaffolding for MetaSound Composition/Presets Part 2
- Leverage AssetRegistry/Manager to only load data on MetaSounds required to register (disabled until frontend registry supports this)
- Drag-And-Drop assets on MetaSound Graph
- Move ConvertToPreset to toolbar (WIP, still need to properly hide when clicked instead of closing editor blindly, has issue with refresh)

#rb phil.popp
#preflight 60c9a0a83e1b3c0001335ee7

#ROBOMERGE-SOURCE: CL 16689213 via CL 16689237
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16689251 by rob gay in ue5-release-engine-test branch]
2021-06-16 11:21:13 -04:00
rob gay
0e4f7a7c51 MetaSound UI/UX Composition/Preset Scaffolding
- Revive UMetaSound Asset type
- Revive MS Output generation
- Fix copy pasta'ed type name so MetaSound Source shows up properly in editor
- Clean-up to dynamic doc version reporting if required (show the new version number in log)
- Add versioning to update the RootGraphClass name & add DisplayName

MetaSound Registry Scaffolding Part 1 (From Phil Popp)

#rb phil.popp
#jira UE-117108
#jira UE-117109
#jira UE-117110
#preflight 60bf11780c76f90001db5f5f


#ROBOMERGE-SOURCE: CL 16587155
#ROBOMERGE-BOT: (v828-16531559)

[CL 16587204 by rob gay in ue5-main branch]
2021-06-08 10:52:31 -04:00
phil popp
86732c1ec4 Update Metasound Graph Core Metadata
- Rename FNodeInfo to FNodeClassMetadata
- Add FGuid to Metasound node instances
- Metasound node class names are now Namespace.Name.Variant
- Add displayname for Metasound node classes.
#jira UE-107332
#jira UEAU-660
#rb Rob.Gay

[CL 15253779 by phil popp in ue5-main branch]
2021-01-28 19:02:51 -04:00
phil popp
4cdd926b68 Metasound Frontend Revamp
- New node name {namespace.name.variant}
- PointIDs for exact pin-to-pin connections
- TAccessPtr updates
- Controller/Handle interface
- Document Handle
- Frontend Transforms
- Input/Output node external registration
- Revamped document model

#rb Max.Hayes, Rob.Gay
#jira UEAU-626

[CL 15066822 by phil popp in ue5-main branch]
2021-01-13 10:48:59 -04:00
Marc Audy
96de02c3b0 Non-unity fixes
[CL 14966440 by Marc Audy in ue5-main branch]
2020-12-26 19:37:43 -04:00
phil popp
4a92191e2d Multichannel Metasound Source
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound

#rb Max.Hayes
#jira UEAU-487

[CL 14919511 by phil popp in ue5-main branch]
2020-12-14 15:48:27 -04:00