#ue4
#android
#ROBOMERGE-OWNER: chris.babcock
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 5369383 via CL 5372306
[CL 5377280 by chris babcock in Main branch]
- added GameApplication, network change notifications, Firebase, and lifecycle
#android
#rb Pete.Procopio
#ROBOMERGE-SOURCE: CL 5232162 via CL 5238945
[CL 5239022 by chris babcock in Main branch]
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people
#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024
[CL 5226277 by Josh Adams in Main branch]
#jira UE-70101
#ue4
#android
#rb Peter.Sauerbrei
#ROBOMERGE-SOURCE: CL 5092359 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5092361 by chris babcock in Main branch]
#android
#rb Peter.Sauerbrei
[REVIEW]
#ROBOMERGE-SOURCE: CL 4817444 via CL 4817453 via CL 4817456 via CL 4819002
[CL 4819100 by chris babcock in Main branch]
#jira UE-60716
#Android
#4.21
#rb Jack.Porter
#fyi Chris.Babcock
Updating the widget's cursor position from the native code.
This also overrides the fix for UE49124 Cursor in virtual keyboard and UMG don't match - initially the solution was to hide the widget's cursor.
[CL 4339781 by Sorin Gradinaru in Dev-Mobile branch]
#jira UE-59697
#4.21
#iOS
#Android
#rb Jack.Porter
SetVisibility implemented on iOS and Android's web browsers, by extending the implementation on Windows: use a list to store references to the webbrowsers in the scene , then in WebBrowserSingleton::Tick check if the cached web browsers windows or widgets ticked on the last frame
[CL 4339654 by Sorin Gradinaru in Dev-Mobile branch]