Fix particle resource transition

#codereview Olaf.Piesche

[CL 2749359 by Marcus Wassmer in Main branch]
This commit is contained in:
Marcus Wassmer
2015-10-31 15:04:46 -04:00
committed by Marcus.Wassmer@epicgames.com
parent eb11aa516e
commit fd49adef98

View File

@@ -349,8 +349,9 @@ void FFXSystem::PostRenderOpaque(FRHICommandListImmediate& RHICmdList, const cla
PrepareGPUSimulation(RHICmdList);
SimulateGPUParticles(RHICmdList, EParticleSimulatePhase::CollisionDepthBuffer, CollisionView, NULL, SceneDepthTexture, GBufferATexture);
SortGPUParticles(RHICmdList);
FinalizeGPUSimulation(RHICmdList);
SortGPUParticles(RHICmdList);
}
}