Fixed typo in SearchForWidgetRecursively_Reverse, so that Shift+Tab to focus to the previous widget works correctly.

#ttp 345543 - NUX:Details: NUX: Shift+Tab is behaving inconsistently with Tab -- it skips over value fields!
#branch UE4
#proj Runtime.SlateCore
#reviewedby Matt.Kuhlenschmidt

[CL 2305626 by Richard TalbotWatkin in Main branch]
This commit is contained in:
Richard TalbotWatkin
2014-09-22 11:18:57 -04:00
committed by UnrealBot
parent e01664114b
commit fc796d2ff4

View File

@@ -53,7 +53,7 @@ bool FWidgetPath::SearchForWidgetRecursively_Reverse( const MatchRuleType& Match
OutReversedPath.AddWidget( SomeChild );
return true;
}
else if ( SearchForWidgetRecursively( MatchRule, SomeChild, OutReversedPath, VisibilityFilter) )
else if ( SearchForWidgetRecursively_Reverse( MatchRule, SomeChild, OutReversedPath, VisibilityFilter) )
{
OutReversedPath.AddWidget( SomeChild );
return true;