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Fixed non-unity build.
[CL 2572001 by Max Preussner in Main branch]
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committed by
Max.Preussner@epicgames.com
parent
2d3e276ab6
commit
f2bc4f3ccf
@@ -18,6 +18,7 @@
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#include "ShaderParameterUtils.h"
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#include "LightRendering.h"
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#include "SceneUtils.h"
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#include "LightPropagationVolumeBlendable.h"
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/** Tile size for the reflection environment compute shader, tweaked for 680 GTX. */
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const int32 GReflectionEnvironmentTileSizeX = 16;
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