[UnrealBuildTool]

* Enabled _cplusplus preprocessor define representing correct number

Thanks michel.champoux for the fixes in date.h that solves older msvc compiler compile errors

#preflight 636bfebc7c2b5051901ce8c2
#rb joe.kirchoff

[CL 23071825 by henrik karlsson in ue5-main branch]
This commit is contained in:
henrik karlsson
2022-11-10 01:08:40 -05:00
parent f791309ab0
commit de95efbdff
2 changed files with 3 additions and 3 deletions

View File

@@ -7575,7 +7575,7 @@ CONSTCD14
inline
std::enable_if_t
<
std::is_same<CharT, char>{},
(std::is_same<CharT, char>{}),
string_literal<char, 3>
>
msl(std::micro) NOEXCEPT
@@ -7588,7 +7588,7 @@ CONSTCD14
inline
std::enable_if_t
<
!std::is_same<CharT, char>{},
!(std::is_same<CharT, char>{}),
string_literal<CharT, 2>
>
msl(std::micro) NOEXCEPT

View File

@@ -306,7 +306,7 @@ namespace UnrealBuildTool
[RequiresUniqueBuildEnvironment]
[XmlConfigFile(Category = "WindowsPlatform")]
[CommandLine("-UpdatedCPPMacro")]
public bool bUpdatedCPPMacro = false;
public bool bUpdatedCPPMacro = true;
/// <summary>
/// Enables inline conformance (Remove unreferenced COMDAT) (/Zc:inline).