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Seek back to the previous position on early exit.
#rb francis.hurteau, matt.peters [CL 27359254 by patrick boutot in ue5-main branch]
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@@ -4487,6 +4487,7 @@ void FLinkerLoad::Preload( UObject* Object )
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// sure to force load this later)
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check(!GEventDrivenLoaderEnabled || !EVENT_DRIVEN_ASYNC_LOAD_ACTIVE_AT_RUNTIME);
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Object->SetFlags(RF_NeedLoad);
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Seek(SavedPos);
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return;
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}
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#endif // USE_CIRCULAR_DEPENDENCY_LOAD_DEFERRING
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