Editor - Blutility extension bug, these are got dropped from the context menu by mistake.

[CL 22546734 by nick darnell in ue5-main branch]
This commit is contained in:
nick darnell
2022-10-14 22:20:18 -04:00
parent 3537a68319
commit b6d2caac27

View File

@@ -116,7 +116,7 @@ public:
for (const FAssetData& UtilAsset : UtilAssets)
{
FString ParentClassName;
if (!UtilAsset.GetTagValue(FBlueprintTags::NativeParentClassPath, ParentClassName))
if (UtilAsset.GetTagValue(FBlueprintTags::NativeParentClassPath, ParentClassName))
{
UObject* Outer = nullptr;
ResolveName(Outer, ParentClassName, false, false);