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Fix build with "error C4458: declaration of 'Slot' hides class member"
#rb none #rnx [CL 16451220 by Patrick Boutot in ue5-main branch]
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@@ -621,7 +621,7 @@ public:
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virtual ~FScopedWidgetSlotArguments()
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{
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if (const SlotType* Slot = this->GetSlot()) // Is nullptr when the FScopedWidgetSlotArguments was moved-constructed.
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if (const SlotType* SlotPtr = this->GetSlot()) // Is nullptr when the FScopedWidgetSlotArguments was moved-constructed.
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{
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if (Index == INDEX_NONE)
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{
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@@ -633,7 +633,7 @@ public:
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}
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if (Added)
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{
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Added(Slot, Index);
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Added(SlotPtr, Index);
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}
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}
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}
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