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Fixed fallout from platform module changes
#rb none [CL 6664713 by Stefan Boberg in Dev-Core branch]
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@@ -3,7 +3,7 @@
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using UnrealBuildTool;
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using System.Collections.Generic;
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[SupportedPlatforms(UnrealTargetPlatform.Win64)]
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[SupportedPlatforms("Win64")]
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public class UnrealInsightsTarget : TargetRules
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{
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public UnrealInsightsTarget(TargetInfo Target) : base(Target)
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