Increased level for anim edit layout, otherwise it doesn't find where to put it.

[CL 2041269 by Lina Halper in Main branch]
This commit is contained in:
Lina Halper
2014-04-23 17:49:46 -04:00
committed by UnrealBot
parent 06ab7c030e
commit a8cd80ed5a

View File

@@ -142,7 +142,7 @@ FAnimEditAppMode::FAnimEditAppMode(TSharedPtr<FPersona> InPersona)
PersonaTabFactories.RegisterFactory(MakeShareable(new FSelectionDetailsSummoner(InPersona)));
PersonaTabFactories.RegisterFactory(MakeShareable(new FAnimAssetPropertiesSummoner(InPersona)));
TabLayout = FTabManager::NewLayout("Persona_AnimEditMode_Layout_v5")
TabLayout = FTabManager::NewLayout("Persona_AnimEditMode_Layout_v6")
->AddArea
(
FTabManager::NewPrimaryArea() ->SetOrientation(Orient_Vertical)