Fixing non-unity CIS build errors for VR Editor UI

#lockdown nick.penwarden
#rb none

[CL 3239232 by Lauren Ridge in Main branch]
This commit is contained in:
Lauren Ridge
2016-12-17 12:40:34 -05:00
committed by Lauren.Ridge@epicgames.com
parent d2072febdd
commit 79a281376f
5 changed files with 16 additions and 4 deletions

View File

@@ -2,7 +2,16 @@
#pragma once
#include "SPanel.h"
#include "CoreMinimal.h"
#include "Misc/Attribute.h"
#include "Layout/Margin.h"
#include "Layout/Visibility.h"
#include "Types/SlateStructs.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "SlotBase.h"
#include "Widgets/SWidget.h"
#include "Layout/Children.h"
#include "Widgets/SPanel.h"
/**
* A RadialPanel contains one child and describes how that child should be arranged on the screen.

View File

@@ -14,11 +14,12 @@
#include "Widgets/SWidget.h"
#include "Widgets/SWindow.h"
#include "Widgets/Input/SButton.h"
#include "Widgets/SOverlay.h"
#include "Widgets/Layout/SUniformGridPanel.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Layout/SBox.h"
#include "Framework/MultiBox/MultiBox.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Framework/Application/SlateApplication.h"
#include "Framework/Docking/TabManager.h"
#include "Layout/WidgetPath.h"

View File

@@ -6,6 +6,7 @@
#include "SlateFwd.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "Widgets/SOverlay.h"
#include "VREditorUISystem.generated.h"
class AVREditorDockableWindow;
@@ -14,7 +15,6 @@ class FProxyTabmanager;
class SColorPicker;
class SBorder;
class SButton;
class SOverlay;
class FMultiBox;
class SMultiBoxWidget;
class SWidget;

View File

@@ -12,7 +12,7 @@
#include "SLevelViewport.h"
#include "ImageUtils.h"
#include "FileHelper.h"
#include "Framework/Application/SlateApplication.h"
#define LOCTEXT_NAMESPACE "VREditorActions"

View File

@@ -2,6 +2,8 @@
#pragma once
#include "VREditorUISystem.h"
#include "SlateTypes.h"
#include "InputCoreTypes.h"
namespace EVREditorActions
{