Fixes for FN/Main from copy up.

#rb none
[FYI] Bob.Tellez


#ROBOMERGE-SOURCE: CL 9375649 via CL 9375669
#ROBOMERGE-BOT: (v456-9359915)

[CL 9388095 by michael lentine in Main branch]
This commit is contained in:
michael lentine
2019-10-03 00:08:12 -04:00
parent 09a262ea21
commit 70bfe401f5
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -688,7 +688,7 @@ bUseStreamingPause=false
+FunctionRedirects=(OldName="UserObjectListEntry.GetListItemObject", NewName="UserObjectListEntryLibrary.GetListItemObject")
; 4.24
+PropertyRedirects=(OldName="NavDataConfig.avigationDataClassName", NewName="NavDataConfig.NavDataClass")
+PropertyRedirects=(OldName="NavDataConfig.NavigationDataClassName", NewName="NavDataConfig.NavDataClass")
+FunctionRedirects=(OldName="Actor.GetComponentsByClass", NewName="Actor.K2_GetComponentsByClass")
; Rename ClothingSystemRuntime to ClothingSystemRuntimeNv, base functionality moved to ClothingSystemRuntimeInterface.
@@ -342,7 +342,7 @@ namespace UnrealBuildTool
/// Whether to enable the mesh editor.
/// </summary>
[RequiresUniqueBuildEnvironment]
public bool bEnableMeshEditor = true;
public bool bEnableMeshEditor = false;
/// <summary>
/// Whether to compile the Chaos physics plugin.