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UE4: Fixed a minor issue in error logging in XAudio.
[CL 2086276 by Bob Tellez in Main branch]
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@@ -268,9 +268,11 @@ bool FXAudio2Device::ValidateAPICall( const TCHAR* Function, int32 ErrorCode )
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case XAUDIO2_E_DEVICE_INVALIDATED:
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UE_LOG(LogAudio, Warning, TEXT( "%s error: Device Invalidated" ), Function );
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break;
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};
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UE_LOG(LogAudio, Warning, TEXT( "%s error: Unhandled error code %d" ), Function, ErrorCode );
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default:
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UE_LOG(LogAudio, Warning, TEXT( "%s error: Unhandled error code %d" ), Function, ErrorCode );
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break;
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};
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return( false );
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}
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