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World Outliner Level column name shows "Package Short Name" when level uses OFPA (same as partitioned levels).
#rb patrick.enfedaque [CL 24268537 by richard malo in ue5-main branch]
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@@ -494,7 +494,7 @@ void FSceneOutlinerModule::CreateActorInfoColumns(FSceneOutlinerInitializationOp
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// The "Level" column should be named "Package Short Name" in wp enabled levels
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auto LevelColumnName = TAttribute<FText>::CreateLambda([WorldPtr]() -> FText
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{
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if (WorldPtr && WorldPtr->IsPartitionedWorld())
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if (WorldPtr && WorldPtr->PersistentLevel->IsUsingExternalActors())
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{
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return FSceneOutlinerBuiltInColumnTypes::PackageShortName_Localized();
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}
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