World Outliner Level column name shows "Package Short Name" when level uses OFPA (same as partitioned levels).

#rb patrick.enfedaque

[CL 24268537 by richard malo in ue5-main branch]
This commit is contained in:
richard malo
2023-02-16 16:20:52 -05:00
parent c5e8cf0146
commit 59af7b487a

View File

@@ -494,7 +494,7 @@ void FSceneOutlinerModule::CreateActorInfoColumns(FSceneOutlinerInitializationOp
// The "Level" column should be named "Package Short Name" in wp enabled levels
auto LevelColumnName = TAttribute<FText>::CreateLambda([WorldPtr]() -> FText
{
if (WorldPtr && WorldPtr->IsPartitionedWorld())
if (WorldPtr && WorldPtr->PersistentLevel->IsUsingExternalActors())
{
return FSceneOutlinerBuiltInColumnTypes::PackageShortName_Localized();
}