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Disable clang color if using a build machine
#jira none #rb none #fyi Ryan.Durand [CL 16931324 by Brandon Schaefer in ue5-main branch]
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@@ -579,6 +579,12 @@ namespace UnrealBuildTool
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Options |= LinuxToolChainOptions.DisableSplitDebugInfoWithObjCopy;
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}
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// Disable color logging if we are on a build machine
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if (Environment.GetEnvironmentVariable("IsBuildMachine") == "1")
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{
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Log.ColorConsoleOutput = false;
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}
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return new LinuxToolChain(Target.Architecture, SDK, Target.LinuxPlatform.bPreservePSYM, Options);
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}
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