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Fix bad merged introduced with CL 19092359
#rnx #ROBOMERGE-AUTHOR: patrick.boutot #ROBOMERGE-SOURCE: CL 19092974 via CL 19095606 via CL 19101815 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845) [CL 19141788 by patrick boutot in ue5-main branch]
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@@ -261,6 +261,7 @@ void FWidgetRenderer::DrawWindow(
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static_cast<float>(FApp::GetCurrentTime() - GStartTime),
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static_cast<float>(FApp::GetDeltaTime()),
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static_cast<float>(FPlatformTime::Seconds() - GStartTime),
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static_cast<float>(FApp::GetDeltaTime()),
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RenderTarget,
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Renderer.Get(),
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bClearTarget
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@@ -322,6 +323,7 @@ bool FWidgetRenderer::DrawInvalidationRoot(TSharedRef<SVirtualWindow>& VirtualWi
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static_cast<float>(FApp::GetCurrentTime() - GStartTime),
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static_cast<float>(FApp::GetDeltaTime()),
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static_cast<float>(FPlatformTime::Seconds() - GStartTime),
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static_cast<float>(FApp::GetDeltaTime()),
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static_cast<FRenderTarget*>(RenderTarget->GameThread_GetRenderTargetResource()),
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Renderer.Get(),
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bClearTarget
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