Fix bad merged introduced with CL 19092359

#rnx

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 19092974 via CL 19095606 via CL 19101815
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19141788 by patrick boutot in ue5-main branch]
This commit is contained in:
patrick boutot
2022-02-25 00:07:41 -05:00
parent 11ebcdcd68
commit 2c9e618611
@@ -261,6 +261,7 @@ void FWidgetRenderer::DrawWindow(
static_cast<float>(FApp::GetCurrentTime() - GStartTime),
static_cast<float>(FApp::GetDeltaTime()),
static_cast<float>(FPlatformTime::Seconds() - GStartTime),
static_cast<float>(FApp::GetDeltaTime()),
RenderTarget,
Renderer.Get(),
bClearTarget
@@ -322,6 +323,7 @@ bool FWidgetRenderer::DrawInvalidationRoot(TSharedRef<SVirtualWindow>& VirtualWi
static_cast<float>(FApp::GetCurrentTime() - GStartTime),
static_cast<float>(FApp::GetDeltaTime()),
static_cast<float>(FPlatformTime::Seconds() - GStartTime),
static_cast<float>(FApp::GetDeltaTime()),
static_cast<FRenderTarget*>(RenderTarget->GameThread_GetRenderTargetResource()),
Renderer.Get(),
bClearTarget