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UE-70475 - Packaging for tvOS from Windows fails with rsync error unless iOS is packaged first
#jira UE-70475 #rb Jack.Porter #ROBOMERGE-OWNER: lina.halper #ROBOMERGE-AUTHOR: cosmin.sulea #ROBOMERGE-SOURCE: CL 5238315 in //UE4/Release-4.22/... via CL 5238318 #ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) [CL 5246018 by cosmin sulea in Dev-Anim branch]
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@@ -537,7 +537,7 @@ namespace UnrealBuildTool
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// Copy remote FrameworkAssets directory as it could contain resource bundles that must be packaged locally.
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DirectoryReference BaseDir = DirectoryReference.FromFile(TargetDesc.ProjectFile) ?? UnrealBuildTool.EngineDirectory;
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DirectoryReference FrameworkAssetsDir = DirectoryReference.Combine(BaseDir, "Intermediate", "IOS", "FrameworkAssets");
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DirectoryReference FrameworkAssetsDir = DirectoryReference.Combine(BaseDir, "Intermediate", TargetDesc.Platform == UnrealTargetPlatform.IOS ? "IOS" : "TVOS", "FrameworkAssets");
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Log.TraceInformation("[Remote] Downloading {0}", FrameworkAssetsDir);
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DownloadDirectory(FrameworkAssetsDir);
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