UE-70475 - Packaging for tvOS from Windows fails with rsync error unless iOS is packaged first

#jira UE-70475
#rb Jack.Porter

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: cosmin.sulea
#ROBOMERGE-SOURCE: CL 5238315 in //UE4/Release-4.22/... via CL 5238318
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5246018 by cosmin sulea in Dev-Anim branch]
This commit is contained in:
cosmin sulea
2019-02-28 17:14:06 -05:00
parent 563d172ce8
commit 2a88f50d6a

View File

@@ -537,7 +537,7 @@ namespace UnrealBuildTool
// Copy remote FrameworkAssets directory as it could contain resource bundles that must be packaged locally.
DirectoryReference BaseDir = DirectoryReference.FromFile(TargetDesc.ProjectFile) ?? UnrealBuildTool.EngineDirectory;
DirectoryReference FrameworkAssetsDir = DirectoryReference.Combine(BaseDir, "Intermediate", "IOS", "FrameworkAssets");
DirectoryReference FrameworkAssetsDir = DirectoryReference.Combine(BaseDir, "Intermediate", TargetDesc.Platform == UnrealTargetPlatform.IOS ? "IOS" : "TVOS", "FrameworkAssets");
Log.TraceInformation("[Remote] Downloading {0}", FrameworkAssetsDir);
DownloadDirectory(FrameworkAssetsDir);