- Fixed some shader #includes for PlatformExtension locations

#rb none

#ROBOMERGE-SOURCE: CL 13047894 via CL 13047907 via CL 13047911
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)

[CL 13048582 by josh adams in Main branch]
This commit is contained in:
josh adams
2020-04-27 13:07:04 -04:00
parent affea324be
commit 23482f306e
2 changed files with 0 additions and 4 deletions

View File

@@ -8,8 +8,6 @@
#ifdef OVERRIDE_HDRCUSTOMRESOLVESHADERS_USH
# include "/Platform/Private/HdrCustomResolveShaders.ush"
#elif PS4_PROFILE
# include "Platform/PS4/HdrCustomResolveShaders.ush"
#else
float4 HdrCustomResolveVS(uint Id : SV_VertexID) : SV_POSITION

View File

@@ -8,8 +8,6 @@
#ifdef OVERRIDE_WIDECUSTOMRESOLVESHADERS_USH
# include "/Platform/Private/WideCustomResolveShaders.ush"
#elif PS4_PROFILE
# include "Platform/PS4/WideCustomResolveShaders.ush"
#else
float2 ResolveOrigin;