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- Fixed some shader #includes for PlatformExtension locations
#rb none #ROBOMERGE-SOURCE: CL 13047894 via CL 13047907 via CL 13047911 #ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012) [CL 13048582 by josh adams in Main branch]
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@@ -8,8 +8,6 @@
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#ifdef OVERRIDE_HDRCUSTOMRESOLVESHADERS_USH
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# include "/Platform/Private/HdrCustomResolveShaders.ush"
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#elif PS4_PROFILE
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# include "Platform/PS4/HdrCustomResolveShaders.ush"
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#else
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float4 HdrCustomResolveVS(uint Id : SV_VertexID) : SV_POSITION
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@@ -8,8 +8,6 @@
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#ifdef OVERRIDE_WIDECUSTOMRESOLVESHADERS_USH
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# include "/Platform/Private/WideCustomResolveShaders.ush"
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#elif PS4_PROFILE
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# include "Platform/PS4/WideCustomResolveShaders.ush"
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#else
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float2 ResolveOrigin;
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