You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Disable creating streamable animations in 4.23. Feature will be reworked for 4.24
#jira none #rb none #ROBOMERGE-OWNER: robert.manuszewski #ROBOMERGE-AUTHOR: martin.wilson #ROBOMERGE-SOURCE: CL 7291391 in //UE4/Release-4.23/... via CL 7291395 #ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v371-7306989) [CL 7356751 by martin wilson in Dev-Core branch]
This commit is contained in:
@@ -79,6 +79,7 @@ void FAssetTypeActions_AnimSequence::FillCreateMenu(FMenuBuilder& MenuBuilder, c
|
||||
)
|
||||
);
|
||||
|
||||
/* Not supported, streamable animation logic will be ported to UAnimSequence
|
||||
MenuBuilder.AddMenuEntry(
|
||||
LOCTEXT("AnimSequence_NewAnimStreamable", "Create AnimStreamable"),
|
||||
LOCTEXT("AnimSequence_NewAnimStreamableTooltip", "Creates an AnimStreamable using the selected anim sequence."),
|
||||
@@ -87,7 +88,7 @@ void FAssetTypeActions_AnimSequence::FillCreateMenu(FMenuBuilder& MenuBuilder, c
|
||||
FExecuteAction::CreateSP(this, &FAssetTypeActions_AnimSequence::ExecuteNewAnimStreamable, Sequences),
|
||||
FCanExecuteAction()
|
||||
)
|
||||
);
|
||||
);*/
|
||||
|
||||
MenuBuilder.AddMenuEntry(
|
||||
LOCTEXT("AnimSequence_NewPoseAsset", "Create PoseAsset"),
|
||||
|
||||
Reference in New Issue
Block a user