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Make sure AppleHTTP loads FSslModule before using it on the main thread.
[FYI] Evan.Kinney #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: michael.trepka #ROBOMERGE-SOURCE: CL 5241689 via CL 5241691 via CL 5242598 via CL 5242614 #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 5265197 by michael trepka in Dev-Networking branch]
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@@ -43,6 +43,11 @@ FAppleHttpRequest::FAppleHttpRequest()
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{
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SetHeader(It.Key(), It.Value());
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}
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#if WITH_SSL
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// Make sure the module is loaded on the game thread before being used by FHttpResponseAppleWrapper, which will be called on the main thread
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FSslModule::Get();
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#endif
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}
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