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UnrealEngineUWP/Engine/Source/Developer/DeviceManager/Private/DeviceManagerModule.cpp

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
DeviceManagerModule.cpp: Implements the FDeviceManagerModule class.
=============================================================================*/
#include "DeviceManagerPrivatePCH.h"
static const FName DeviceManagerTabName("DeviceManager");
/**
* Implements the DeviceManager module.
*/
class FDeviceManagerModule
: public IDeviceManagerModule
{
public:
// Begin IModuleInterface interface
virtual void StartupModule( ) OVERRIDE
{
// @todo gmp: implement an IoC container
ITargetDeviceServicesModule& TargetDeviceServicesModule = FModuleManager::LoadModuleChecked<ITargetDeviceServicesModule>(TEXT("TargetDeviceServices"));
TargetDeviceServiceManager = TargetDeviceServicesModule.GetDeviceServiceManager();
FGlobalTabmanager::Get()->RegisterTabSpawner(DeviceManagerTabName, FOnSpawnTab::CreateRaw(this, &FDeviceManagerModule::SpawnDeviceManagerTab))
.SetDisplayName(NSLOCTEXT("FDeviceManagerModule", "DeviceManagerTabTitle", "Device Manager"))
.SetTooltipText(NSLOCTEXT("FDeviceManagerModule", "DeviceManagerTooltipText", "Open the Device Manager tab."))
.SetIcon(FSlateIcon(FEditorStyle::GetStyleSetName(), "DeviceDetails.TabIcon"));
}
virtual void ShutdownModule( ) OVERRIDE
{
FGlobalTabmanager::Get()->UnregisterTabSpawner(DeviceManagerTabName);
}
// End IModuleInterface interface
public:
// Begin IDeviceManagerModule interface
virtual TSharedRef<SWidget> CreateDeviceManager( const ITargetDeviceServiceManagerRef& DeviceServiceManager, const TSharedRef<SDockTab>& ConstructUnderMajorTab, const TSharedPtr<SWindow>& ConstructUnderWindow ) OVERRIDE
{
return SNew(SDeviceManager, DeviceServiceManager, ConstructUnderMajorTab, ConstructUnderWindow);
}
// End IDeviceManagerModule interface
private:
/**
* Creates a new device manager tab.
*
* @param SpawnTabArgs - The arguments for the tab to spawn.
*
* @return The spawned tab.
*/
TSharedRef<SDockTab> SpawnDeviceManagerTab( const FSpawnTabArgs& SpawnTabArgs )
{
const TSharedRef<SDockTab> DockTab = SNew(SDockTab)
.TabRole(ETabRole::MajorTab);
DockTab->SetContent(CreateDeviceManager(TargetDeviceServiceManager.ToSharedRef(), DockTab, SpawnTabArgs.GetOwnerWindow()));
return DockTab;
}
private:
// @todo gmp: implement an IoC container
ITargetDeviceServiceManagerPtr TargetDeviceServiceManager;
};
IMPLEMENT_MODULE(FDeviceManagerModule, DeviceManager);