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34 lines
684 B
C++
34 lines
684 B
C++
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "CrashDebugHelperPrivatePCH.h"
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#include "ModuleInterface.h"
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#include "ModuleManager.h"
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#include "CrashDebugHelperModule.h"
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IMPLEMENT_MODULE(FCrashDebugHelperModule, CrashDebugHelper);
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DEFINE_LOG_CATEGORY(LogCrashDebugHelper);
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void FCrashDebugHelperModule::StartupModule()
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{
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CrashDebugHelper = new FCrashDebugHelper();
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if (CrashDebugHelper != NULL)
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{
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CrashDebugHelper->Init();
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}
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}
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void FCrashDebugHelperModule::ShutdownModule()
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{
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if (CrashDebugHelper != NULL)
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{
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delete CrashDebugHelper;
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CrashDebugHelper = NULL;
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}
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}
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ICrashDebugHelper* FCrashDebugHelperModule::Get()
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{
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return CrashDebugHelper;
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}
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