You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
24 lines
506 B
C
24 lines
506 B
C
|
|
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
|
||
|
|
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "Core.h"
|
||
|
|
|
||
|
|
#if WITH_CEF3
|
||
|
|
#if PLATFORM_WINDOWS
|
||
|
|
#include "AllowWindowsPlatformTypes.h"
|
||
|
|
#endif
|
||
|
|
#include "include/cef_app.h"
|
||
|
|
#if PLATFORM_WINDOWS
|
||
|
|
#include "HideWindowsPlatformTypes.h"
|
||
|
|
#endif
|
||
|
|
|
||
|
|
/**
|
||
|
|
* The application's main function.
|
||
|
|
*
|
||
|
|
* @param MainArgs Main Arguments for the process (created differently on each platform).
|
||
|
|
* @return Application's exit value.
|
||
|
|
*/
|
||
|
|
int32 RunCEFSubProcess(const CefMainArgs& MainArgs);
|
||
|
|
#endif
|