2014-03-14 14:13:41 -04:00
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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2014-08-20 21:10:29 -04:00
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/* Private dependencies
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2014-03-14 14:13:41 -04:00
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*****************************************************************************/
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#include "Core.h"
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#include "ModuleManager.h"
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#include "WindowsPlatformProperties.h"
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#if WITH_ENGINE
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#include "Engine.h"
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#include "TextureCompressorModule.h"
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#endif
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#include "TargetPlatform.h"
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2014-06-05 12:13:44 -04:00
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#include "TargetPlatformBase.h"
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2014-03-14 14:13:41 -04:00
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#include "AllowWindowsPlatformTypes.h"
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#include <TlHelp32.h>
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#include "HideWindowsPlatformTypes.h"
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/* Private includes
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*****************************************************************************/
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#include "LocalPcTargetDevice.h"
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#include "GenericWindowsTargetPlatform.h"
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