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UnrealEngineUWP/Engine/Source/Programs/NetworkPredictionTests/NetworkPredictionTests.Target.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms("Win64", "Linux")]
public class NetworkPredictionTestsTarget : TestTargetRules
{
public NetworkPredictionTestsTarget(TargetInfo Target) : base(Target)
{
bCompileAgainstEngine = true;
bCompileAgainstApplicationCore = true;
bUsesSlate = false;
bUsePlatformFileStub = true;
bMockEngineDefaults = true;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
}
}