Files
UnrealEngineUWP/Engine/Source/Programs
Ben Marsh 61e44b1cbe Horde: C++ Remote Execution improvements.
- Multiple readers can now be allocated from a single buffer dynamically. Readers are ref-counted separately to the underlying buffer, and are released once their ref count reaches zero.
- Detaching readers is now supported independently to marking the buffer as complete.

[CL 26556510 by Ben Marsh in ue5-main branch]
2023-07-24 17:25:42 -04:00
..
2023-06-27 10:11:41 -04:00
2023-06-24 17:52:48 -04:00